138 lines
3.5 KiB
C++
138 lines
3.5 KiB
C++
/*
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Rose Online Server Emulator
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Copyright (C) 2006,2007 OSRose Team http://www.dev-osrose.com
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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depeloped with Main erose/hrose source server + some change from the original eich source
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*/
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//LMA: Code taken from IFONPCDUMPER from Drakia and adpated.
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#include "worldserver.h"
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//Reading and storing a STL in a single map :)
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int STLStoreData( const char* filename, int family)
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{
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entry** index;
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map<UINT, entry> table;
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char tempfield[512];
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UINT entryCount;
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UINT langCount;
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int temp=0;
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FILE* fh = fopen( filename, "rb" );
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if (fh==0)
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{
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Log( MSG_ERROR, "Could not load STL '%s'", filename );
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return 0;
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}
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fread(&temp,1,1,fh);
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fread(tempfield,1,temp,fh);
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fread(&entryCount,4,1,fh);
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if(family == 6)
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Log(MSG_DEBUG,"%s:: %i",filename,entryCount);
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index = new entry*[entryCount];
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for (UINT i = 0; i < entryCount; i++)
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{
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entry item;
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temp=0;
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fread(&temp,1,1,fh);
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fread(tempfield,1,temp,fh);
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tempfield[temp]=0;
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for(int k=0;k<temp;k++)
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{
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if(tempfield[k]>=48&&tempfield[k]<=57)
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break;
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tempfield[k]=48;
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}
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item.stringId=atoi(tempfield);
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fread(&item.id,4,1,fh);
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table[item.stringId] = item;
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index[i] = &table[item.stringId];
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}
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vector<UINT> langOffset;
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fread(&langCount,4,1,fh);
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for (UINT i = 0; i < langCount; i++)
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{
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temp=0;
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fread(&temp,4,1,fh);
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langOffset.push_back(temp);
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}
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UINT i=STL_ENGLISH;
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fseek( fh, langOffset.at(i), SEEK_SET );
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for (UINT j = 0; j < entryCount; j++)
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{
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entry* Entry = index[j];
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language lang;
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temp=0;
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fread(&temp,4,1,fh);
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lang.offset=temp;
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Entry->lang.push_back(lang);
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}
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for (UINT j = 0; j < entryCount; j++)
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{
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entry* Entry = index[j];
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//language *item = &Entry->lang.at(i);
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language *item = &Entry->lang.at(0);
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fseek( fh, item->offset, SEEK_SET );
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temp=0;
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fread(&temp,1,1,fh);
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//no text?
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if(temp==0)
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{
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continue;
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}
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fread(item->text,1,temp,fh);
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item->text[temp]=0;
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//LMA: let's do the map ^_^
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UINT mapid=family*100000+index[j]->stringId;
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if(GServer->STLNameList.find(mapid)!=GServer->STLNameList.end())
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{
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Log(MSG_WARNING,"STL ID %u (line %i) already in map %s",mapid,j,GServer->STLNameList[mapid]);
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continue;
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}
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char* new_text=new char[temp+1];
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memcpy(new_text,item->text,temp);
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new_text[temp]=0;
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GServer->STLNameList[mapid]=new_text;
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}
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fclose( fh );
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delete[] index;
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return 1;
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}
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