Files
ROSS/Src/Char Server/clan.cpp
T
2025-08-11 11:09:09 -05:00

1077 lines
41 KiB
C++

/*
Rose Online Server Emulator
Copyright (C) 2006,2007 OSRose Team http://osroseon.to.md
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
depeloped with Main erose/hrose source server + some change from the original eich source
*/
#include "CharServer.h"
// Send Clan information
bool CCharServer::SendClanInfo (CCharClient* thisclient)
{
if( thisclient->clanid > 0 )
{
CClans *thisclan = GetClanByID(thisclient->clanid);
if(thisclan!=NULL)
{
BEGINPACKET( pak, 0x7e0);
ADDBYTE ( pak, 0x33);//0x33 you have invited to clan
ADDWORD ( pak, thisclan->id);// clan id
ADDBYTE ( pak, 0x00);//
ADDBYTE ( pak, 0x00);
ADDWORD ( pak, thisclan->back);//Clan Background
ADDWORD ( pak, thisclan->logo);//Clan logo
ADDBYTE ( pak, thisclan->grade);//Clan grade
ADDBYTE ( pak, thisclient->clan_rank);// Clan rank (0 = red rokie / 6 = master)
ADDDWORD ( pak, thisclan->cp);//Clan Points
ADDDWORD ( pak, 0x00000064);
ADDDWORD ( pak, 0x00000000); //Clan found
ADDDWORD ( pak, 0x00000000);
ADDBYTE ( pak, 0x01);
for(int i=34;i<156;i++)
ADDBYTE ( pak, 0x00);
ADDWORD ( pak, 0x0000);
ADDBYTE ( pak, 0x00);
ADDSTRING ( pak, thisclan->name);//Clan Name
ADDBYTE ( pak, 0x00);
ADDSTRING ( pak, thisclan->slogan);//Clan slogan
ADDBYTE ( pak, 0x00);
ADDSTRING ( pak, thisclan->news);//Clan news
ADDBYTE ( pak, 0x00);
thisclient->SendPacket(&pak);
//Put the player online in clan
for(UINT i=0;i<thisclan->ClanMembers.size();i++)
{
CClanMembers* ClanMember = thisclan->ClanMembers.at( i );;
CCharClient* otherclient = GetClientByID( ClanMember->id );
if(otherclient!=NULL)
ChangeClanStatus (thisclient, otherclient, thisclient->channel);//send channel here
}
}
}
return true;
}
// Change player status in clan ((channel) = online/ 0xff = offline)
bool CCharServer::ChangeClanStatus (CCharClient* thisclient, CCharClient* otherclient, int channel)
{
if (thisclient->charid !=otherclient->charid)
{
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x73 );//Change player status
ADDBYTE ( pak, 0x00 );
ADDBYTE ( pak, channel );//CANAL
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, thisclient->level );
ADDWORD ( pak, thisclient->job );
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x00 );
otherclient->SendPacket(&pak);
}
return true;
}
// Clan chat
bool CCharServer::pakClanChat ( CCharClient* thisclient, CPacket* P )
{
if(!thisclient->isLoggedIn)
return false;
char* tmp;
if (P->Buffer[0]=='/')
{
char* command = strtok( (char*)&(*P).Buffer[1] , " ");
if(command==NULL)
return true;
if(strcmp(command, "pak")==0)//read cpacket.txt and send it (for test packets)
{
int comando = 0;
if ((tmp = strtok(NULL, " "))==NULL)
return true;
comando=atoi(tmp);
char buffer;
FILE *packet1 = fopen("cpacket.txt","r");
BEGINPACKET(pak,comando);
if(packet1==NULL)
{
printf("Error opening packet1.txt for 716!\n");
return true;
}
while((fscanf(packet1,"%c",&buffer))!=EOF)
ADDBYTE(pak,buffer);
fclose(packet1);
thisclient->SendPacket( &pak );
return true;
}
}
char* text = new (nothrow) char[P->Size];
if(text==NULL)
{
Log(MSG_ERROR, "Error allocing memory" );
return false;
}
memcpy( text, &P->Buffer, P->Size );
CClans* thisclan = (CClans*) GetClanByID ( thisclient->clanid );
if(thisclan!=NULL)
{
BEGINPACKET( pak, 0x787 );
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x00 );
ADDSTRING ( pak, text );
ADDBYTE ( pak, 0x00 );
SendToClanMembers(thisclan->id,&pak);
}
delete []text;
return true;
}
// Clan manager for all the clan functions
bool CCharServer::pakClanManager ( CCharClient* thisclient, CPacket* P )
{
if(!thisclient->isLoggedIn) return false;
MYSQL_RES *result;
MYSQL_ROW row;
BYTE action = GETBYTE ((*P),0);
switch (action)
{
case 0x01:
break;
case 0x02://invite clan
{
char* nick = new (nothrow) char[P->Size];
if(nick==NULL)
{
Log(MSG_ERROR, "Error allocing memory" );
return false;
}
memcpy( nick, &P->Buffer[1], P->Size );
if(strcmp(nick,thisclient->charname)==0)
return true;
CCharClient* otherclient = (CCharClient*) GetClientByName( nick );
if(otherclient!=NULL)
{
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x0b );//invite action
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x0 );
otherclient->SendPacket( &pak );
}
delete []nick;
}
break;
case 0x03://Kick from clan
{
char* nick = new (nothrow) char[P->Size];
if(nick==NULL)
{
Log(MSG_ERROR, "Error allocing memory" );
return false;
}
memcpy( nick, &P->Buffer[1], P->Size );
CClans* thisclan = GetClanByID(thisclient->clanid);
if(thisclan==NULL)
{
delete []nick;
return true;
}
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x81 );//xxx have kicket to yyyy
ADDSTRING ( pak, nick );
ADDBYTE ( pak, 0x00);
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x00);
SendToClanMembers(thisclient->clanid,&pak);
for(UINT i=0;i<thisclan->ClanMembers.size( );i++)
{
CClanMembers* ClanMember = thisclan->ClanMembers.at( i );
if(strcmp(ClanMember->name,nick)==0)
{
thisclan->ClanMembers.erase( thisclan->ClanMembers.begin() + i );
break;
}
}
CCharClient* otherclient = (CCharClient*) GetClientByName( nick );
if( otherclient!=NULL )
{
otherclient->clanid = 0;
otherclient->clan_rank=1;
RESETPACKET( pak, 0x7e1 );//Update world clan information
ADDBYTE ( pak, 0xfb );//action (kick)
ADDSTRING ( pak, nick );
ADDBYTE ( pak, 0x00 );
CChanels* thischannel = GetChannelByID( otherclient->channel );
if(thischannel!=NULL)
{
send( thischannel->sock, (char*)&pak, pak.Size, 0 );
}
else { Log(MSG_ERROR, "Check serverid in worldserver.conf it should be the same as ID in channels in the mysql database %i",thisclient->channel);}
pakClanMembers( otherclient );
}
if(!DB->QExecute("UPDATE characters SET clanid=0 AND clan_rank=1 WHERE char_name='%s'",nick))
{
delete []nick;
return false;
}
delete []nick;
}
break;
case 0x04://up rank
{
bool online = true;
char* nick = new (nothrow) char[P->Size-7];
if(nick==NULL)
{
Log(MSG_ERROR, "Error allocing memory" );
return false;
}
memcpy( nick, &P->Buffer[1], P->Size-7 );
int clan_rank=0;
int level=0;
int job=0;
int channel=0xff;
if(strcmp(nick,thisclient->charname)==0)
{
delete []nick;
return true;
}
CCharClient* otherclient = GetClientByName ( nick );
if(otherclient!=NULL)
{
clan_rank = otherclient->clan_rank;
if(otherclient->clan_rank<5)
{
otherclient->clan_rank++;
}
else
{
delete []nick;
return true;
}
CClans* thisclan = GetClanByID(otherclient->clanid);
for(UINT i=0;i<thisclan->ClanMembers.size();i++)
{
CClanMembers* thismember = thisclan->ClanMembers.at(i);
if(thismember!=0)
{
if (thismember->id==otherclient->charid)
{
thismember->clan_rank=otherclient->clan_rank;
}
}
}
job = otherclient->job;
level = otherclient->level;
channel=otherclient->channel;
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x83 );
ADDSTRING ( pak, nick );
ADDBYTE ( pak, 0x00 );
ADDBYTE ( pak, otherclient->clan_rank );
otherclient->SendPacket(&pak);
}
else
{
online=false;
result = DB->QStore("SELECT clan_rank,classid,level FROM characters WHERE char_name='%s'",nick);
if(result==NULL)
{
delete []nick;
DB->QFree( );
return false;
}
if(mysql_num_rows(result)!=1)
{
Log(MSG_WARNING, "Invalid charname: %s" , nick );
delete []nick;
DB->QFree( );
return false;
}
row = mysql_fetch_row( result );
clan_rank=atoi(row[0]);
job = atoi(row[1]);
level = atoi(row[2]);
DB->QFree( );
}
if(clan_rank<5)
{
clan_rank++;
}
if(!DB->QExecute("UPDATE characters SET clan_rank=%i WHERE char_name='%s'",clan_rank,nick))
{
delete []nick;
return false;
}
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x75 );
ADDBYTE ( pak, clan_rank );
ADDBYTE ( pak, channel );//channel
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, level ); // level
ADDWORD ( pak, job ); // job
ADDSTRING ( pak, nick ); // Nick
ADDBYTE ( pak, 0x00 );
SendToClanMembers(thisclient->clanid,&pak);
if (online==true)
{
RESETPACKET( pak, 0x7e1 );//update world information
ADDBYTE ( pak, 0xfc );
ADDBYTE ( pak, clan_rank );
ADDSTRING ( pak, nick );
ADDBYTE ( pak, 0x00 );
CChanels* thischannel = GetChannelByID( channel );
if(thischannel!=NULL){
send( thischannel->sock, (char*)&pak, pak.Size, 0 );}
else { Log(MSG_ERROR, "Check serverid in worldserver.conf it should be the same as ID in channels in the mysql database %i",thisclient->channel);}
}
delete []nick;
}
break;
case 0x05://down rank
{
bool online = true;
char* nick = new (nothrow) char[P->Size-7];
if(nick==NULL)
{
Log(MSG_ERROR, "Error allocing memory" );
return false;
}
memcpy( nick, &P->Buffer[1], P->Size-7 );
int clan_rank=0;
int level=0;
int job=0;
int channel=0xff;
if(strcmp(nick,thisclient->charname)==0)
{
delete []nick;
return true;
}
CCharClient* otherclient = GetClientByName ( nick );
if(otherclient!=NULL)
{
clan_rank = otherclient->clan_rank;
if(otherclient->clan_rank>1)
{
otherclient->clan_rank--;
}
else
{
delete []nick;
return true;
}
CClans* thisclan = GetClanByID(otherclient->clanid);
for(UINT i=0;i<thisclan->ClanMembers.size();i++)
{
CClanMembers* thismember = thisclan->ClanMembers.at(i);
if(thismember!=0)
{
if (thismember->id==otherclient->charid)
{
thismember->clan_rank=otherclient->clan_rank;
}
}
}
job = otherclient->job;
level = otherclient->level;
channel=otherclient->channel;
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x83 );
ADDSTRING ( pak, nick );
ADDBYTE ( pak, 0x00 );
ADDBYTE ( pak, otherclient->clan_rank );
otherclient->SendPacket(&pak);
}
else
{
online=false;
result = DB->QStore("SELECT clan_rank,classid,level FROM characters WHERE char_name='%s'",nick);
if(result==NULL)
{
delete []nick;
DB->QFree( );
return false;
}
if(mysql_num_rows(result)!=1)
{
Log(MSG_WARNING, "Invalid charname: %s" , nick );
delete []nick;
DB->QFree( );
return false;
}
row = mysql_fetch_row( result );
clan_rank=atoi(row[0]);
job = atoi(row[1]);
level = atoi(row[2]);
DB->QFree( );
}
if(clan_rank>1)
{
clan_rank--;
}
if(!DB->QExecute("UPDATE characters SET clan_rank=%i WHERE char_name='%s'",clan_rank,nick))
{
delete []nick;
return false;
}
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x75 );
ADDBYTE ( pak, clan_rank );
ADDBYTE ( pak, channel );//channel
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, level ); // level
ADDWORD ( pak, job ); // job
ADDSTRING ( pak, nick ); // Nick
ADDBYTE ( pak, 0x00 );
SendToClanMembers(thisclient->clanid,&pak);
if (online==true)
{
RESETPACKET( pak, 0x7e1 );//update world information
ADDBYTE ( pak, 0xfc );
ADDBYTE ( pak, clan_rank );
ADDSTRING ( pak, nick );
ADDBYTE ( pak, 0x00 );
CChanels* thischannel = GetChannelByID( channel );
if(thischannel!=NULL){
send( thischannel->sock, (char*)&pak, pak.Size, 0 );}
else { Log(MSG_ERROR, "Check serverid in worldserver.conf it should be the same as ID in channels in the mysql database %i",thisclient->channel);}
}
delete []nick;
}
break;
case 0x06://Change news
{
if(thisclient->clan_rank<5)
return true;
char* news = new (nothrow) char[P->Size-7];
if(news==NULL)
{
Log(MSG_ERROR, "Error allocing memory" );
return false;
}
memcpy( news, &P->Buffer[1], P->Size-7 );
CClans* thisclan = GetClanByID(thisclient->clanid);
if(thisclan!=NULL)
{
strcpy(thisclan->news,news);
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x34 );
ADDSTRING ( pak, thisclan->news );
ADDBYTE ( pak, 0x00 );
SendToClanMembers(thisclan->id,&pak);
if(!DB->QExecute("UPDATE list_clan SET news='%s' WHERE id=%i", thisclan->news, thisclan->id))
return false;
}
delete []news;
}
break;
case 0x07://Leave Clan
{
if( thisclient->clan_rank == 6 )
return true;
CClans* thisclan = GetClanByID( thisclient->clanid );
if(thisclan==NULL)
return true;
BEGINPACKET( pak, 0x7e0 );
ADDBYTE( pak, 0x82 );
ADDSTRING( pak, thisclient->charname );
ADDBYTE( pak, 0x00);
SendToClanMembers(thisclient->clanid,&pak);
for(UINT i=0;i<thisclan->ClanMembers.size();i++)
{
CClanMembers* ClanMember = thisclan->ClanMembers.at( i );
if(strcmp(ClanMember->name,thisclient->charname)==0)
{
thisclan->ClanMembers.erase( thisclan->ClanMembers.begin()+i );
delete ClanMember;
break;
}
}
thisclient->clanid = 0;
thisclient->clan_rank=1;
if(!DB->QExecute("UPDATE characters SET clanid=0 , clan_rank=0 WHERE char_name='%s'",thisclient->charname))
return false;
RESETPACKET( pak, 0x7e1 );//Update world clan information
ADDBYTE ( pak, 0xfb );//action (leave)
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x00 );
CChanels* thischannel = GetChannelByID( thisclient->channel );
if(thischannel!=NULL){
send( thischannel->sock, (char*)&pak, pak.Size, 0 );}
else { Log(MSG_ERROR, "Check serverid in worldserver.conf it should be the same as ID in channels in the mysql database %i",thisclient->channel);}
}
break;
case 0x08:
{
pakClanMembers ( thisclient );
}
break;
case 0x09://Give Master
{
int clan_rank=0;
int level=0;
int job=0;
int channel=0xff;
char* nick = new (nothrow) char[P->Size-7];
if(nick==NULL)
{
Log(MSG_ERROR, "Error allocing memory" );
return false;
}
memcpy( nick, &P->Buffer[1], P->Size-7 );
if(strcmp(nick,thisclient->charname)==0)
{
delete []nick;
return true;
}
//Convert to master
CCharClient* otherclient = GetClientByName ( nick );
if(otherclient!=NULL)
{
clan_rank = 6;
otherclient->clan_rank = clan_rank;
job = otherclient->job;
level = otherclient->level;
channel = otherclient->channel;
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x83 );
ADDSTRING ( pak, nick );
ADDBYTE ( pak, 0x00 );
ADDBYTE ( pak, otherclient->clan_rank );
otherclient->SendPacket(&pak);
}
else
{ // 0 1
result = DB->QStore("SELECT classid,level FROM characters where char_name='%s'",nick);
if(result==NULL)
{
delete []nick;
return false;
}
if(mysql_num_rows(result)!=1)
{
DB->QFree( );
Log(MSG_WARNING, "Invalid charname: %s" , nick );
delete []nick;
return false;
}
row = mysql_fetch_row( result );
job = atoi(row[0]);
level = atoi(row[1]);
DB->QFree( );
}
if(!DB->QExecute("UPDATE characters SET clan_rank=%i WHERE char_name='%s'",clan_rank,nick))
{
delete []nick;
return false;
}
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x75 );
ADDBYTE ( pak, clan_rank );
ADDBYTE ( pak, channel );//canal
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, level ); //level?
ADDWORD ( pak, job ); // job?
ADDSTRING ( pak, nick );
ADDBYTE ( pak, 0x00 );
SendToClanMembers(thisclient->clanid,&pak);
RESETPACKET( pak, 0x7e1 );//update world information
ADDBYTE ( pak, 0xfc );
ADDBYTE ( pak, clan_rank );
ADDSTRING ( pak, nick );
ADDBYTE ( pak, 0x00 );
CChanels* thischannel = GetChannelByID( channel );
if(thischannel!=NULL){
send( thischannel->sock, (char*)&pak, pak.Size, 0 );}
else { Log(MSG_ERROR, "Check serverid in worldserver.conf it should be the same as ID in channels in the mysql database %i",thisclient->channel);}
//Convert to commander
clan_rank = 4;
thisclient->clan_rank=clan_rank;
job = thisclient->job;
level = thisclient->level;
channel = thisclient->channel;
RESETPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x83 );
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x00 );
ADDBYTE ( pak, thisclient->clan_rank );
thisclient->SendPacket(&pak);
if(!DB->QExecute("UPDATE characters SET clan_rank=%i WHERE char_name='%s'",clan_rank,thisclient->charname))
{
delete []nick;
return false;
}
RESETPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x75 );
ADDBYTE ( pak, clan_rank );
ADDBYTE ( pak, channel );//canal
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, level ); //level?
ADDWORD ( pak, job ); // job?
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x00 );
SendToClanMembers(thisclient->clanid,&pak);
RESETPACKET( pak, 0x7e1 );//update world information
ADDBYTE ( pak, 0xfc );
ADDBYTE ( pak, clan_rank );
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x00 );
thischannel = GetChannelByID( channel );
if(thischannel!=NULL){
send( thischannel->sock, (char*)&pak, pak.Size, 0 );}
else { Log(MSG_ERROR, "Check serverid in worldserver.conf it should be the same as ID in channels in the mysql database %i",thisclient->channel);}
delete []nick;
}
break;
case 0x0a://disorganize clan
{
if(thisclient->clan_rank<6)
return true;
unsigned int clanid = thisclient->clanid;
CClans* thisclan = GetClanByID(thisclient->clanid);
if(thisclan==NULL)
return true;
if(thisclan->ClanMembers.size()>1)//Can't be deleted if there are members
return true;
if(!DB->QExecute("UPDATE characters SET clanid=0 AND clan_rank=1 WHERE clanid=%i",thisclient->clanid))
return false;
if(!DB->QExecute("DELETE FROM list_clan WHERE id=%i",thisclient->clanid))
return false;
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x51 );
ADDBYTE ( pak, 0x00 );
SendToClanMembers(thisclient->clanid, &pak);
thisclan->ClanMembers.clear( );
//delete from clan list
for(UINT i=0;i<ClanList.size( );i++)
{
CClans* clan = ClanList.at( i );
if(thisclan == clan)
{
ClanList.erase( ClanList.begin() + i );
delete clan;
break;
}
}
RESETPACKET( pak, 0x7e1 );//Update world clan information
ADDBYTE ( pak, 0xfd );//action (disorg)
ADDWORD ( pak, clanid );
ADDWORD ( pak, thisclient->charid );
CChanels* thischannel = GetChannelByID( thisclient->channel );
if(thischannel!=NULL){
send( thischannel->sock, (char*)&pak, pak.Size, 0 );}
else { Log(MSG_ERROR, "Check serverid in worldserver.conf it should be the same as ID in channels in the mysql database %i",thisclient->channel);}
thisclient->clanid = 0;
thisclient->clan_rank = 1;
//send( wct
}
break;
case 0x0c://invitation accepted
{
char* nick = new (nothrow) char[P->Size-7];
if(nick==NULL)
{
Log(MSG_ERROR, "Error allocing memory" );
return false;
}
memcpy( nick, &P->Buffer[1], P->Size-7 );
CCharClient* otherclient = (CCharClient*) GetClientByName(nick );
if(otherclient!=NULL)
{
thisclient->clanid = otherclient->clanid;
thisclient->clan_rank=1;
if(!DB->QExecute("UPDATE characters SET clanid=%i , clan_rank=1 WHERE char_name='%s'",thisclient->clanid,thisclient->charname))
{
delete []nick;
return false;
}
CClans* thisclan = GetClanByID(thisclient->clanid);
if(thisclan==NULL)
{
delete []nick;
return true;
}
CClanMembers* newmember = new (nothrow) CClanMembers;
if(newmember==NULL)
{
Log( MSG_WARNING, "Error allocing memory" );
delete []nick;
return false;
}
newmember->id = thisclient->charid;
strcpy(newmember->name,thisclient->charname);
newmember->clan_rank = 1;
thisclan->ClanMembers.push_back( newmember );
}
else
{
delete []nick;
return true;
}
SendClanInfo(thisclient);
pakClanMembers(thisclient);
BEGINPACKET( pak, 0x7e0 );//xxx have invited to xxx
ADDBYTE( pak, 0x61 );
ADDSTRING( pak, thisclient->charname );
ADDBYTE( pak, 0x00);
ADDSTRING( pak, otherclient->charname );
ADDBYTE( pak, 0x00);
SendToClanMembers(thisclient->clanid,&pak);
RESETPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x84 );
ADDWORD ( pak, thisclient->level );
ADDWORD ( pak, thisclient->job );
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x00 );
SendToClanMembers(thisclient->clanid,&pak);
RESETPACKET( pak, 0x7e1 );//update clan info in world
ADDBYTE( pak, 0xfa );
ADDWORD( pak, thisclient->charid );
ADDWORD( pak, thisclient->clanid );
CChanels* thischannel = GetChannelByID( thisclient->channel );
if(thischannel!=NULL)
{
send( thischannel->sock, (char*)&pak, pak.Size, 0 );
}
else
{
Log(MSG_ERROR, "Check serverid in worldserver.conf it should be the same as ID in channels in the mysql database %i",thisclient->channel);
}
CChanels* otherchannel = GetChannelByID( otherclient->channel );
if(otherchannel!=NULL && thischannel!=otherchannel)
{
send( thischannel->sock, (char*)&pak, pak.Size, 0 );
}
delete []nick;
}
break;
case 0x0d://invitation no accepted
{
char* nick = new (nothrow) char[P->Size-7];
if(nick==NULL)
{
Log(MSG_ERROR, "Error allocing memory" );
return false;
}
memcpy( nick, &P->Buffer[1], P->Size-7 );
CCharClient* otherclient = (CCharClient*) GetClientByName(nick );
if(otherclient!=NULL)
{
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x0d );
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x00 );
otherclient->SendPacket(&pak);
}
delete []nick;
}
break;
case 0x0f:// Update Clan window with Level and Job
{
CClans* thisclan = (CClans*) GetClanByID( thisclient->clanid );
if(thisclan!=NULL)
{
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x84 );
ADDWORD ( pak, GETWORD ((*P),1) );
ADDWORD ( pak, GETWORD ((*P),3) );
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x00 );
SendToClanMembers(thisclient->clanid,&pak);
}
}
break;
case 0x5C://message from worldserver to load the new clan information
{
UINT clanid = GETWORD((*P),1);
UINT clientrank = GETWORD((*P),3);
CClans* thisclan = (CClans*) GetClanByID( clanid );
if(thisclan==NULL)
return true;
thisclan->cp=GETDWORD ((*P),5);
BEGINPACKET( pak, 0x7e0);
ADDBYTE ( pak, 0x71);
ADDWORD ( pak, clanid);
ADDWORD ( pak, 0x0000);//
ADDWORD ( pak, thisclan->back );//clan background
ADDWORD ( pak, thisclan->logo );//clanlogo
ADDBYTE ( pak, thisclan->grade);//clan grade
ADDBYTE ( pak, 0xCC);
ADDDWORD ( pak, thisclan->cp );
ADDDWORD ( pak, 0x00000064 );
ADDDWORD ( pak, 0x00000000 );
ADDDWORD ( pak, 0x00000000 );
ADDWORD ( pak, 0xCCCC );
ADDWORD ( pak, 0xCCCC );
ADDWORD ( pak, 0xCCCC );
for(int i=0;i<119;i++)
ADDBYTE ( pak, 0x00);
SendToClanMembers(clanid,&pak);
UpdateClanWindow(clanid);
}
break;
case 0xfa://message from worldserver to load the new clan information
{
int id = GETWORD((*P),1); // clanid
int charid = GETWORD((*P),3); // charid
int clientid = GETWORD((*P),5); // clientid
CCharClient* otherclient = (CCharClient*) GetClientByID ( charid );
if(otherclient==NULL)
return true;
// Load all our clan information
// 0 1 2 3 4 5 6 7
result = DB->QStore("SELECT id,logo,back,name,cp,grade,slogan,news FROM list_clan where id=%i",id);
if(result == NULL) return false;
if(mysql_num_rows(result)!=1)
{
DB->QFree( );
Log(MSG_WARNING, "Invalid clan: %i" , id );
return false;
}
row = mysql_fetch_row(result);
//clan info
CClans* newclan = new CClans;
assert(newclan);
newclan->id = atoi(row[0]);
newclan->logo = atoi(row[1]);
newclan->back = atoi(row[2]);
strncpy_s(newclan->name,row[3],16);
newclan->cp = atoi(row[4]);
newclan->grade = atoi(row[5]);
strncpy_s(newclan->slogan,row[6],29);
strcpy(newclan->news,row[7]);
ClanList.push_back( newclan );
DB->QFree( );
//member info
CClanMembers* newmember = new CClanMembers;
newmember->id = otherclient->charid;
strcpy(newmember->name,otherclient->charname);
newmember->clan_rank = 6;
newclan->ClanMembers.push_back( newmember );
//DB->QFree( );
otherclient->clanid = id;
otherclient->clan_rank = 6;
//Send new clan information
BEGINPACKET( pak, 0x7e0);
ADDBYTE ( pak, 0x30);
ADDWORD ( pak, clientid);
ADDWORD ( pak, 0x0100);//
ADDWORD ( pak, newclan->back );//clan background
ADDWORD ( pak, newclan->logo );//clanlogo
ADDBYTE ( pak, newclan->grade);//clan grade
ADDBYTE ( pak, otherclient->clan_rank);// clan rank
ADDDWORD ( pak, newclan->cp );
ADDDWORD ( pak, 0x00000000 ); // Unk
ADDDWORD ( pak, 0x00000000 ); // Clan Funds
ADDDWORD ( pak, 0x00000000 ); // Unk
ADDWORD ( pak, 0x0000 ); // Unk
ADDDWORD ( pak, 0x00000000 ); // Contribution
for(int i=0;i<120;i++)
ADDBYTE ( pak, 0x00);
ADDSTRING ( pak, newclan->name);//clan name
ADDBYTE ( pak, 0x00);
ADDSTRING ( pak, newclan->slogan);//clan slogan
ADDBYTE ( pak, 0x00);
otherclient->SendPacket(&pak);
}
break;
case 0xfb:
{
UINT clanid = GETWORD((*P),1);
UINT grade = GETWORD((*P),3);
CClans* thisclan = (CClans*) GetClanByID( clanid );
if(thisclan!=NULL)
{
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x84 );
ADDWORD ( pak, GETWORD ((*P),1) );
ADDWORD ( pak, GETWORD ((*P),3) );
ADDSTRING ( pak, thisclient->charname );
ADDBYTE ( pak, 0x00 );
SendToClanMembers(thisclient->clanid,&pak);
}
}
default:
Log( MSG_INFO, "Clan action unknow %i ", action);
break;
}
return true;
}
// Send clan members
bool CCharServer::pakClanMembers ( CCharClient* thisclient )
{
CClans* thisclan = (CClans*) GetClanByID( thisclient->clanid );
if(thisclan!=NULL)
{
BEGINPACKET( pak, 0x7e0 );
ADDBYTE ( pak, 0x72 );//Send clan members
for(UINT i=0;i<thisclan->ClanMembers.size( );i++)
{
CClanMembers* thismember = thisclan->ClanMembers.at( i );
if(thismember==NULL)
continue;
CCharClient* otherclient = (CCharClient*) GetClientByID (thismember->id);
if(otherclient!=NULL)
{
ADDBYTE ( pak, thismember->clan_rank ); //clan rank
ADDBYTE ( pak, otherclient->channel ); //channel (0x01 = channel 1)
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, otherclient->level );// Level
ADDWORD ( pak, otherclient->job );// Job
}
else
{
ADDBYTE ( pak, thismember->clan_rank); //clan rank
ADDBYTE ( pak, 0xff ); //channel (0xff = offline)
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, 0x0000 );
ADDWORD ( pak, 0x0000 );// Level
ADDWORD ( pak, 0x0000 );// Job
}
ADDSTRING ( pak, thismember->name );
ADDBYTE ( pak, 0x00 );
}
thisclient->SendPacketCpy( &pak );
}
return true;
}
// Logout from clan
bool CCharServer::ClanLogout ( CCharClient* thisclient )
{
CClans* thisclan = (CClans*) GetClanByID(thisclient->clanid);
if(thisclan!=NULL)
{
for(UINT i=0;i<thisclan->ClanMembers.size();i++)
{
CClanMembers* thismember = thisclan->ClanMembers.at( i );
CCharClient* otherclient = (CCharClient*) GetClientByID ( thismember->id );
if(otherclient!=NULL)
{
ChangeClanStatus (thisclient, otherclient, 0xff);//send channel here
}
}
}
return true;
}
// upload clanmark
bool CCharServer::pakUploadCM ( CCharClient* thisclient, CPacket* P )
{
CClans* thisclan = GetClanByID( thisclient->clanid );
if(thisclan == NULL) return true;
FILE* fh = fopen( "clanmark/clanmark.cnt", "r+b" );
if(fh == NULL)
{
Log( MSG_WARNING, "Error opening clanmark counter file" );
return true;
}
rewind(fh);
unsigned int cmid = 0;// this will be our clanmark id
unsigned int tcmid = 0;// this will be to update the id
fread( &cmid, 1, 4, fh );
tcmid = cmid+1;
rewind(fh);
fwrite( &tcmid, 1, 4, fh );
fclose(fh);
thisclan->logo = GETWORD((*P), 0 );//cmid;
thisclan->back = 0;
char filename[30];
sprintf( filename, "clanmark/%u.cm", thisclan->logo );
fh = fopen( filename, "w+b" );
if(fh == NULL)
{
Log( MSG_WARNING, "Error creating clanmark file" );
return true;
}
rewind(fh);
for(unsigned int i=0;i<P->Size-6;i++)
fwrite( &P->Buffer[i], 1, 1, fh );
fclose(fh);
DB->QExecute("UPDATE list_clan SET logo=%i,back=0 WHERE id=%i",thisclan->logo, thisclient->clanid );
BEGINPACKET( pak, 0x7e1 );//update clan info in world
ADDBYTE ( pak, 0xff );
ADDWORD ( pak, thisclient->clanid );
ADDDWORD ( pak, cmid );
for(int i=0;i<ChannelList.size();i++)
send( ChannelList.at(i)->sock, (char*)&pak, pak.Size, 0 );
return true;
}
bool CCharServer::pakDownloadCM ( CCharClient* thisclient, CPacket* P )
{
unsigned int clanid = GETDWORD((*P), 0 );
MYSQL_RES* result = DB->QStore("SELECT logo FROM list_clan WHERE id=%i",clanid );
if(result == NULL)
return true;
if(mysql_num_rows(result)!=1)
return true;
MYSQL_ROW row = mysql_fetch_row(result);
unsigned int cmid = atoi(row[0]);
DB->QFree( );
char filename[30];
sprintf( filename, "clanmark/%u.cm", cmid );
FILE* fh = fopen( filename, "rb" );
if(fh == NULL)
{
Log( MSG_WARNING, "Invalid clanmark ID %i at filepath $s", cmid, filename );
return true;
}
CClans* thisclan = GetClanByID(thisclient->clanid);
BEGINPACKET( pak, 0x7e7 );
ADDDWORD ( pak, clanid );
while(!feof(fh))
{
unsigned char charvalue = '\0';
fread( &charvalue, 1 , 1, fh );
ADDBYTE( pak, charvalue );
}
ADDWORD( pak,0);
thisclient->SendPacket( &pak );
fclose(fh);
return true;
}
bool CCharServer::pakClanIconTime ( CCharClient* thisclient, CPacket* P ) //FORMAT UNKNOWN
{
BEGINPACKET( pak, 0x7e8 );
ADDWORD ( pak, 0x07d8); //clanmark change year
ADDBYTE ( pak, 0x01 ); //month
ADDBYTE ( pak, 0x0e ); //day
ADDBYTE ( pak, 0x12 ); //hour
ADDBYTE ( pak, 0x37 ); //minutes
ADDBYTE ( pak, 0x00 ); // ?? seconds?
thisclient->SendPacket( &pak );
return true;
}