Files
ROSS/.gitignore
T
Thomas 3554c85f2f Strip IDE cruft, stale build binaries, and dead source copies before external push
Removes Visual Studio local-state files (.vs/, .vcxproj.user, .suo/.VC.db),
precompiled Windows server binaries (now built from source via Docker), and
"Copy of"/.bak duplicate source/data files that were never referenced by the
CMake build. Adds matching .gitignore rules so they don't come back.
2026-07-10 14:18:32 +02:00

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build/
build-*/
.env
# Windows game client + data assets, kept locally for end-to-end login/game
# testing but not part of the server source tree. Binary/3DData is the
# separate, already-pruned subset of this data the server itself actually
# reads (STB definitions, quest scripts, AIP scripts) and stays tracked.
/Client/
/3Ddata/
/3Ddata.zip
/KTRose_pre-evo.zip
# Visual Studio / MSVC local IDE state -- machine-specific, never useful to
# another checkout.
.vs/
*.vcxproj.user
*.suo
*.ncb
*.sdf
*.VC.db
# Editor/OS cruft and stray backup files left by past edits.
*.bak
*~
[Cc]opy of *
Thumbs.db
.DS_Store
# Claude Code project-local config
/.claude/