Files
ROSS/Src/World Server/stlhandler.cpp
T
2025-08-11 11:09:09 -05:00

138 lines
3.5 KiB
C++

/*
Rose Online Server Emulator
Copyright (C) 2006,2007 OSRose Team http://www.dev-osrose.com
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
depeloped with Main erose/hrose source server + some change from the original eich source
*/
//LMA: Code taken from IFONPCDUMPER from Drakia and adpated.
#include "worldserver.h"
//Reading and storing a STL in a single map :)
int STLStoreData( const char* filename, int family)
{
entry** index;
map<UINT, entry> table;
char tempfield[512];
UINT entryCount;
UINT langCount;
int temp=0;
FILE* fh = fopen( filename, "rb" );
if (fh==0)
{
Log( MSG_ERROR, "Could not load STL '%s'", filename );
return 0;
}
fread(&temp,1,1,fh);
fread(tempfield,1,temp,fh);
fread(&entryCount,4,1,fh);
if(family == 6)
Log(MSG_DEBUG,"%s:: %i",filename,entryCount);
index = new entry*[entryCount];
for (UINT i = 0; i < entryCount; i++)
{
entry item;
temp=0;
fread(&temp,1,1,fh);
fread(tempfield,1,temp,fh);
tempfield[temp]=0;
for(int k=0;k<temp;k++)
{
if(tempfield[k]>=48&&tempfield[k]<=57)
break;
tempfield[k]=48;
}
item.stringId=atoi(tempfield);
fread(&item.id,4,1,fh);
table[item.stringId] = item;
index[i] = &table[item.stringId];
}
vector<UINT> langOffset;
fread(&langCount,4,1,fh);
for (UINT i = 0; i < langCount; i++)
{
temp=0;
fread(&temp,4,1,fh);
langOffset.push_back(temp);
}
UINT i=STL_ENGLISH;
fseek( fh, langOffset.at(i), SEEK_SET );
for (UINT j = 0; j < entryCount; j++)
{
entry* Entry = index[j];
language lang;
temp=0;
fread(&temp,4,1,fh);
lang.offset=temp;
Entry->lang.push_back(lang);
}
for (UINT j = 0; j < entryCount; j++)
{
entry* Entry = index[j];
//language *item = &Entry->lang.at(i);
language *item = &Entry->lang.at(0);
fseek( fh, item->offset, SEEK_SET );
temp=0;
fread(&temp,1,1,fh);
//no text?
if(temp==0)
{
continue;
}
fread(item->text,1,temp,fh);
item->text[temp]=0;
//LMA: let's do the map ^_^
UINT mapid=family*100000+index[j]->stringId;
if(GServer->STLNameList.find(mapid)!=GServer->STLNameList.end())
{
Log(MSG_WARNING,"STL ID %u (line %i) already in map %s",mapid,j,GServer->STLNameList[mapid]);
continue;
}
char* new_text=new char[temp+1];
memcpy(new_text,item->text,temp);
new_text[temp]=0;
GServer->STLNameList[mapid]=new_text;
}
fclose( fh );
delete[] index;
return 1;
}