Client/, 3Ddata*, KTRose_pre-evo.zip are large local-only assets used for end-to-end login/game testing, not part of the server source tree. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
14 lines
244 B
Plaintext
14 lines
244 B
Plaintext
build/
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build-*/
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.env
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# Windows game client + data assets, kept locally for end-to-end login/game
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# testing but not part of the server source tree.
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/Client/
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/3Ddata/
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/3Ddata.zip
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/KTRose_pre-evo.zip
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# Claude Code project-local config
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/.claude/
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