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-- Cold Fusion LUA Decompiler v1.0.0
-- By 4E534B
-- Date: 09-16-2008 Time: 12:37:05
-- On error(s), send source (compiled) file to 4E534B@gmail.com
function g_showMotion01(hID, repeatNum)
local iObject=IDT_Nil;
local iMotion=IDT_Nil;
iObject=QF_getEventOwner(hID);
iMotion=GF_GetMotionUseFile("3Ddata/MOTION/NPC/inventor1/inventor1_bow.ZMO");
GF_SetMotion(iObject, iMotion, repeatNum);
end
function TA_checkRepeat(hEvent_ID)
local repeatNum=IDT_Nil;
repeatNum=1;
return 1;
end
function AT_store(hID)
local iObject=IDT_Nil;
iObject=QF_getEventOwner(hID);
local specialFlag=IDT_Nil;
specialFlag=1;
GF_openStore(iObject, specialFlag);
end
function TA_hideMenu()
return 0;
end
function TA_normal()
if (QF_findQuest(851)==-1) then
if (QF_findQuest(852)==-1) then
if (QF_findQuest(853)==-1) then
if (QF_findQuest(1056)==-1) then
if (QF_findQuest(1057)==-1) then
return 1;
else
return 0;
end
end
function TA_852_start()
if (QF_findQuest(851)>=0) then
return 1;
else
return 0;
end
end
function AT_852_start()
if (QF_checkQuestCondition("852-01")==1) then
QF_doQuestTrigger("852-01");
end
end
function TA_852_yet()
if (QF_findQuest(852)>=0) then
if (QF_checkQuestCondition("852-02")==0) then
return 1;
else
return 0;
end
end
function TA_853_start()
local hQuest=IDT_Nil;
hQuest=QF_findQuest(852);
if (QF_findQuest(852)>=0) then
if (QF_checkQuestCondition("852-02")==1) then
if (QF_getQuestSwitch(hQuest, 4)==0) then
return 1;
else
return 0;
end
end
function AT_853_start()
if (QF_checkQuestCondition("852-02")==1) then
QF_doQuestTrigger("852-02");
end
end
function TA_853_start1()
local hQuest=IDT_Nil;
hQuest=QF_findQuest(852);
if (QF_findQuest(852)>=0) then
if (QF_checkQuestCondition("852-02")==1) then
if (QF_getQuestSwitch(hQuest, 4)==1) then
return 1;
else
return 0;
end
end
function AT_852_mid()
if (QF_checkQuestCondition("852-03")==1) then
QF_doQuestTrigger("852-03");
end
end
function TA_853_yet()
if (QF_findQuest(853)>=0) then
if (QF_checkQuestCondition("853-01")==0) then
return 1;
else
return 0;
end
end
function TA_854_start()
if (QF_findQuest(853)>=0) then
if (QF_checkQuestCondition("853-01")==1) then
return 1;
else
return 0;
end
end
function AT_854_start()
if (QF_checkQuestCondition("853-01")==1) then
QF_doQuestTrigger("853-01");
end
end
function TA_1056_end()
if (QF_findQuest(1056)>=0) then
return 1;
else
return 0;
end
end
function AT_1056_end()
if (QF_checkQuestCondition("1056-01")==1) then
QF_doQuestTrigger("1056-01");
end
end
function TA_1057_yet()
if (QF_findQuest(1057)>=0) then
if (QF_checkQuestCondition("1057-01")==0) then
return 1;
else
return 0;
end
end
function TA_1057_end()
if (QF_checkQuestCondition("1057-01")==1) then
return 1;
else
return 0;
end
end
function AT_1057_end()
if (QF_checkQuestCondition("1057-01")==1) then
QF_doQuestTrigger("1057-01");
end
end
function AT_setBindingPosition()
GF_setRevivePosition();
end