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ThomasandClaude Sonnet 5 1998bf4273 Strip dead Windows-only code paths, add LTO/march build flags, seed default GM account
Removes now-unreachable #ifdef _WIN32 branches across Common/ and the three
server binaries (all builds are Linux-only), deletes the entirely unused
SEH exception-handling shim and an orphaned vendored MySQL client header.
Enables LTO and -march=x86-64-v2 in Release builds for a small free perf win.

Also seeds a default GM account (gmadmin/changeme) via
database sql files/gm_account.sql so a fresh deploy has something to log
into the web admin panel with, switches the MariaDB data directory from a
Docker named volume to a host bind mount for visibility/backup, and expands
the README with a fuller Docker deployment walkthrough.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-10 15:42:36 +02:00

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build/
build-*/
.env
# MariaDB data directory -- now a bind mount (was a Docker named volume) so
# it's visible/backup-able from the host, but that also means it lives
# inside the repo checkout and must never be committed.
/docker/data/
# Windows game client + data assets, kept locally for end-to-end login/game
# testing but not part of the server source tree. Binary/3DData is the
# separate, already-pruned subset of this data the server itself actually
# reads (STB definitions, quest scripts, AIP scripts) and stays tracked.
/Client/
/3Ddata/
/3Ddata.zip
/KTRose_pre-evo.zip
# Visual Studio / MSVC local IDE state -- machine-specific, never useful to
# another checkout.
.vs/
*.vcxproj.user
*.suo
*.ncb
*.sdf
*.VC.db
# Editor/OS cruft and stray backup files left by past edits.
*.bak
*~
[Cc]opy of *
Thumbs.db
.DS_Store
# Claude Code project-local config
/.claude/