74 lines
1.2 KiB
Plaintext
74 lines
1.2 KiB
Plaintext
-- Decompiled with ExJam's Lua Decompiler
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function g_showMotion01(hID, repeatNum)
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local iObject = IDT_Nil;
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local iMotion = IDT_Nil;
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iObject = QF_getEventOwner(hID);
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iMotion = GF_GetMotionUseFile("3Ddata/MOTION/NPC/magician/magician_bow.ZMO");
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end
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function TA_checkRepeat(hID)
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local repeatNum = IDT_Nil;
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repeatNum = 1;
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return 1;
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end
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function AT_store()
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local iObject = IDT_Nil;
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iObject = QF_getEventOwner(hID);
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local specialFlag = IDT_Nil;
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specialFlag = 1;
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GF_openStore(iObject, specialFlag);
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end
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function TA_hideMenu()
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return 0;
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end
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function move22_27()
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if (QF_checkQuestCondition("move22_27") == 1) then
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QF_doQuestTrigger("move22_27");
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end
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end
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function move22_3()
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if (QF_checkQuestCondition("move22_3") == 1) then
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QF_doQuestTrigger("move22_3");
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end
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end
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function AT_move22_2()
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if (QF_checkQuestCondition("move22_2") == 1) then
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QF_doQuestTrigger("move22_2");
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end
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end
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function TA_move_232()
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if (QF_findQuest(232) >= 0) then
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return 1;
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else
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return 0;
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end
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end
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function AT_move_232()
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if (QF_checkQuestCondition("232-move") == 1) then
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QF_doQuestTrigger("232-move");
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end
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end
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function AT_loveletter_start()
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QF_doQuestTrigger("LL01-01");
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end
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