53 lines
1.7 KiB
C++
53 lines
1.7 KiB
C++
/*
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Rose Online Server Emulator
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Copyright (C) 2006,2007 OSRose Team http://www.osrose.net
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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depeloped with Main erose/hrose source server + some change from the original eich source
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*/
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#ifndef __ROSE_PARY__
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#define __ROSE_PARY__
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#include "worldserver.h"
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#include "datatypes.h"
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class CParty
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{
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public:
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CParty( );
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~CParty( );
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CPlayer* GetMember( UINT id );
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CPlayer* GetMemberByCharID( UINT charid );
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void SendToMembers( CPacket* pak, CPlayer* exclient=NULL );
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void SendToVisible( CPacket* pak, CPlayer* thisclient );
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bool AddPlayer( CPlayer* player );
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bool RemovePlayer( CPlayer* player );
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bool counted; //flag to help assign party exp
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UINT Pending_Exp; //temporary value to hold exp during calculations
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UINT PartyLevel;
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UINT Exp;
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UINT Option;
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UINT LastItem;
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UINT LastETC;
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UINT LastZulies;
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UINT Capacity;
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vector<CPlayer*> Members;
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CPartyExp* PartyExp;
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};
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#endif
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