-- Cold Fusion LUA Decompiler v1.0.0 -- By 4E534B -- Date: 01-02-2009 Time: 13:40:44 -- On error(s), send source (compiled) file to 4E534B@gmail.com function g_showMotion01(hID, repeatNum) local iObject=IDT_Nil; local iMotion=IDT_Nil; iObject=QF_getEventOwner(hID); iMotion=GF_GetMotionUseFile("3Ddata/MOTION/NPC/inventor1/inventor1_bow.ZMO"); GF_SetMotion(iObject, iMotion, repeatNum); end function TA_checkRepeat(hEvent_ID) local repeatNum=IDT_Nil; repeatNum=1; return 1; end function AT_store(hID) local iObject=IDT_Nil; iObject=QF_getEventOwner(hID); local specialFlag=IDT_Nil; specialFlag=1; GF_openStore(iObject, specialFlag); end function TA_hideMenu() return 0; end function TA_normal() if (GF_getVariable(SV_UNION)~=1) then return 1; else return 0; end end function TA_JN() if (GF_getVariable(SV_UNION)==1) then return 1; else return 0; end end function TA_JN_end() if (QF_checkQuestCondition("3001-03")~=1) then if (QF_checkQuestCondition("3002-02")~=1) then if (QF_checkQuestCondition("3003-02")~=1) then if (QF_checkQuestCondition("3004-04")~=1) then if (QF_checkQuestCondition("3005-03")~=1) then if (QF_checkQuestCondition("3006-02")~=1) then if (QF_checkQuestCondition("3007-02")==1) then end end end end end end return 1; else return 0; end end function TA_3001_end() if (QF_checkQuestCondition("3001-03")==1) then return 1; else return 0; end end function AT_3001_end() if (QF_checkQuestCondition("3001-03")==1) then QF_doQuestTrigger("3001-03"); end end function TA_3002_end() if (QF_checkQuestCondition("3002-02")==1) then return 1; else return 0; end end function AT_3002_end() if (QF_checkQuestCondition("3002-02")==1) then QF_doQuestTrigger("3002-02"); end end function TA_3003_end() if (QF_checkQuestCondition("3003-02")==1) then return 1; else return 0; end end function AT_3003_end() if (QF_checkQuestCondition("3003-02")==1) then QF_doQuestTrigger("3003-02"); end end function TA_3004_end() if (QF_checkQuestCondition("3004-04")==1) then return 1; else return 0; end end function AT_3004_end() if (QF_checkQuestCondition("3004-04")==1) then QF_doQuestTrigger("3004-04"); end end function TA_3005_end() if (QF_checkQuestCondition("3005-03")==1) then return 1; else return 0; end end function AT_3005_end() if (QF_checkQuestCondition("3005-03")==1) then QF_doQuestTrigger("3005-03"); end end function TA_all_already() if (QF_findQuest(3001)>=0) then if (QF_findQuest(3002)>=0) then if (QF_findQuest(3003)>=0) then return 1; else return 0; end end function TA_all_start() if (QF_findQuest(3001)~=-1) then if (QF_findQuest(3002)~=-1) then if (QF_findQuest(3003)==-1) then end end return 1; else return 0; end end function TA_3001_start() if (QF_findQuest(3001)==-1) then return 1; else return 0; end end function TA_3002_start() if (QF_findQuest(3002)==-1) then return 1; else return 0; end end function TA_3003_start() if (QF_findQuest(3003)==-1) then return 1; else return 0; end end function AT_3001_start() if (QF_checkQuestCondition("3001-01")==1) then QF_doQuestTrigger("3001-01"); end end function AT_3002_start() if (QF_checkQuestCondition("3002-01")==1) then QF_doQuestTrigger("3002-01"); end end function AT_3003_start() if (QF_checkQuestCondition("3003-01")==1) then QF_doQuestTrigger("3003-01"); end end function TA_alba_already(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0~=1) then if (npcVar0~=7) then return 1; else return 0; end end function TA_3004_start(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0==1) then if (QF_findQuest(3004)==-1) then return 1; else return 0; end end function TA_3005_start(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0==7) then if (QF_findQuest(3005)==-1) then return 1; else return 0; end end function AT_3004_start() if (QF_checkQuestCondition("3004-01")==1) then QF_doQuestTrigger("3004-01"); end end function AT_3005_start() if (QF_checkQuestCondition("3005-01")==1) then QF_doQuestTrigger("3005-01"); end end function TA_3006_start() if (GF_getVariable(SV_LEVEL)>50) then if (QF_findQuest(3006)==-1) then return 1; else return 0; end end function AT_3006_start() if (QF_checkQuestCondition("3006-01")==1) then QF_doQuestTrigger("3006-01"); end end function TA_3006_end() if (QF_checkQuestCondition("3006-02")==1) then return 1; else return 0; end end function AT_3006_end() if (QF_checkQuestCondition("3006-02")==1) then QF_doQuestTrigger("3006-02"); end end function TA_3006_7_start() if (GF_getVariable(SV_LEVEL)>50) then if (QF_findQuest(3006)~=-1) then if (GF_getVariable(SV_LEVEL)>54) then if (QF_findQuest(3007)==-1) then end return 1; else return 0; end end function TA_3007_start() if (GF_getVariable(SV_LEVEL)>54) then if (QF_findQuest(3007)==-1) then return 1; else return 0; end end function AT_3007_start() if (QF_checkQuestCondition("3007-01")==1) then QF_doQuestTrigger("3007-01"); end end function TA_3007_end() if (QF_checkQuestCondition("3007-02")==1) then return 1; else return 0; end end function AT_3007_end() if (QF_checkQuestCondition("3007-02")==1) then QF_doQuestTrigger("3007-02"); end end function TA_233_start() if (QF_findQuest(232)>=0) then return 1; else return 0; end end function AT_233_start() if (QF_checkQuestCondition("233_01")==1) then QF_doQuestTrigger("233_01"); end end