/* Rose Online Server Emulator Copyright (C) 2006,2007 OSRose Team http://www.dev-osrose.com This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. depeloped with Main erose/hrose source server + some change from the original eich source */ //LMA: Code taken from IFONPCDUMPER from Drakia and adpated. #include "worldserver.h" //Reading and storing a STL in a single map :) int STLStoreData( const char* filename, int family) { entry** index; map table; char tempfield[512]; UINT entryCount; UINT langCount; int temp=0; FILE* fh = fopen( filename, "rb" ); if (fh==0) { Log( MSG_ERROR, "Could not load STL '%s'", filename ); return 0; } fread(&temp,1,1,fh); fread(tempfield,1,temp,fh); fread(&entryCount,4,1,fh); if(family == 6) Log(MSG_DEBUG,"%s:: %i",filename,entryCount); index = new entry*[entryCount]; for (UINT i = 0; i < entryCount; i++) { entry item; temp=0; fread(&temp,1,1,fh); fread(tempfield,1,temp,fh); tempfield[temp]=0; for(int k=0;k=48&&tempfield[k]<=57) break; tempfield[k]=48; } item.stringId=atoi(tempfield); fread(&item.id,4,1,fh); table[item.stringId] = item; index[i] = &table[item.stringId]; } vector langOffset; fread(&langCount,4,1,fh); for (UINT i = 0; i < langCount; i++) { temp=0; fread(&temp,4,1,fh); langOffset.push_back(temp); } UINT i=STL_ENGLISH; fseek( fh, langOffset.at(i), SEEK_SET ); for (UINT j = 0; j < entryCount; j++) { entry* Entry = index[j]; language lang; temp=0; fread(&temp,4,1,fh); lang.offset=temp; Entry->lang.push_back(lang); } for (UINT j = 0; j < entryCount; j++) { entry* Entry = index[j]; //language *item = &Entry->lang.at(i); language *item = &Entry->lang.at(0); fseek( fh, item->offset, SEEK_SET ); temp=0; fread(&temp,1,1,fh); //no text? if(temp==0) { continue; } fread(item->text,1,temp,fh); item->text[temp]=0; //LMA: let's do the map ^_^ UINT mapid=family*100000+index[j]->stringId; if(GServer->STLNameList.find(mapid)!=GServer->STLNameList.end()) { Log(MSG_WARNING,"STL ID %u (line %i) already in map %s",mapid,j,GServer->STLNameList[mapid]); continue; } char* new_text=new char[temp+1]; memcpy(new_text,item->text,temp); new_text[temp]=0; GServer->STLNameList[mapid]=new_text; } fclose( fh ); delete[] index; return 1; }