-- Cold Fusion LUA Decompiler v1.0.0 -- By 4E534B -- Date: 09-16-2008 Time: 12:37:28 -- On error(s), send source (compiled) file to 4E534B@gmail.com function g_showMotion01(hID, repeatNum) local iObject=IDT_Nil; local iMotion=IDT_Nil; iObject=QF_getEventOwner(hID); iMotion=GF_GetMotionUseFile("3Ddata/MOTION/NPC/inventor1/inventor1_bow.ZMO"); GF_SetMotion(iObject, iMotion, repeatNum); end function TA_checkRepeat(hEvent_ID) local repeatNum=IDT_Nil; repeatNum=1; return 1; end function AT_store(hID) local iObject=IDT_Nil; iObject=QF_getEventOwner(hID); local specialFlag=IDT_Nil; specialFlag=1; GF_openStore(iObject, specialFlag); end function TA_hideMenu() return 0; end function TA_normal() if (QF_findQuest(901)==-1) then if (QF_findQuest(902)==-1) then if (QF_findQuest(903)==-1) then return 1; else return 0; end end function TA_902_start() if (QF_findQuest(901)>=0) then return 1; else return 0; end end function TA_902_yet() if (QF_findQuest(902)>=0) then if (QF_checkQuestCondition("902-01")==0) then return 1; else return 0; end end function TA_903_start() local hQuest=IDT_Nil; hQuest=QF_findQuest(902); if (QF_findQuest(902)>=0) then if (QF_getQuestSwitch(hQuest, 4)==0) then if (QF_checkQuestCondition("902-01")==1) then return 1; else return 0; end end function TA_903_start1() local hQuest=IDT_Nil; hQuest=QF_findQuest(902); if (QF_findQuest(902)>=0) then if (QF_getQuestSwitch(hQuest, 4)==1) then if (QF_checkQuestCondition("902-01")==1) then return 1; else return 0; end end function TA_903_yet() if (QF_findQuest(903)>=0) then if (QF_checkQuestCondition("903-01")==0) then return 1; else return 0; end end function TA_904_start() if (QF_findQuest(903)>=0) then if (QF_checkQuestCondition("903-01")==1) then return 1; else return 0; end end function AT_902_start() if (QF_checkQuestCondition("901-02")==1) then QF_doQuestTrigger("901-02"); end end function AT_903_start() if (QF_checkQuestCondition("902-01")==1) then QF_doQuestTrigger("902-01"); end end function AT_902_mid() if (QF_checkQuestCondition("902-02")==1) then QF_doQuestTrigger("902-02"); end end function AT_904_start() if (QF_checkQuestCondition("903-01")==1) then QF_doQuestTrigger("903-01"); end end function TA_2001_completion() if (QF_findQuest(2001)>=0) then return 1; else return 0; end end function TA_2005_completion() if (QF_findQuest(2005)>=0) then if (QF_getQuestItemQuantity(2005, 13533)>=1) then return 1; else return 0; end end function AT_2001_end_2002_start() if (QF_checkQuestCondition("2001-02_2002-01")==1) then QF_doQuestTrigger("2001-02_2002-01"); end end function AT_2005_end_2006_start() if (QF_checkQuestCondition("2005-02_2006-01")==1) then QF_doQuestTrigger("2005-02_2006-01"); end end function TA_217_Start() if (QF_findQuest(216)>=0) then return 1; else return 0; end end function AT_217_Start() if (QF_checkQuestCondition("217_01")==1) then QF_doQuestTrigger("217_01"); end end function TA_217_End() if (QF_checkQuestCondition("217_03")==1) then return 1; else return 0; end end function AT_217_End() if (QF_checkQuestCondition("217_03")==1) then QF_doQuestTrigger("217_03"); end end function TA_218_Start() if (QF_checkQuestCondition("218_00")==1) then return 1; else return 0; end end function TA_218_Check() if (QF_checkQuestCondition("218_01")==1) then return 1; else return 0; end end function TA_219_Check() if (QF_checkQuestCondition("219_01")==1) then return 1; else return 0; end end function TA_220_Check() if (QF_checkQuestCondition("220_01")==1) then return 1; else return 0; end end function AT_218_Start() if (QF_checkQuestCondition("218_01")==1) then QF_doQuestTrigger("218_01"); end end function AT_219_Start() if (QF_checkQuestCondition("219_01")==1) then QF_doQuestTrigger("219_01"); end end function AT_220_Start() if (QF_checkQuestCondition("220_01")==1) then QF_doQuestTrigger("220_01"); end end