/* Rose Online Server Emulator Copyright (C) 2006,2007 OSRose Team http://www.osrose.net This program is free software; you can redistribute it and/or modify it under the terms of the GNU General Public License as published by the Free Software Foundation; either version 2 of the License, or (at your option) any later version. This program is distributed in the hope that it will be useful, but WITHOUT ANY WARRANTY; without even the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the GNU General Public License for more details. You should have received a copy of the GNU General Public License along with this program; if not, write to the Free Software Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA. depeloped with Main erose/hrose source server + some change from the original eich source */ #include "worldmonster.h" // Monster Contructor CMonster::CMonster( fPoint MonsterPosition, UINT MonsterType, UINT MonsterMap, UINT Owner, UINT spawnid ) { montype = MonsterType; SpawnTime = clock( ); lastSighCheck = clock( ); MonsterDrop = NULL; Position->source = MonsterPosition; Position->current = MonsterPosition; Position->destiny = MonsterPosition; Position->Map = MonsterMap; Position->respawn = spawnid; Position->lastMoveTime = clock(); // Magic status (buffs) for(unsigned int i=0;i<30;i++) { MagicStatus[i].Status = 0; MagicStatus[i].Buff = 0; MagicStatus[i].Value = 0; MagicStatus[i].Duration = 0; MagicStatus[i].BuffTime = 0; } // Monster drop MonsterDrop = new MDrop; assert(MonsterDrop); MonsterDrop->drop = false; MonsterDrop->firsthit = 0; MonsterDrop->firstlevel = 0; MonsterDrop->mobdrop = NULL; MonsterDrop->mapdrop = NULL; clientid = GServer->GetNewClientID(); owner = Owner; thisparty = NULL; if(owner == 0) CharType = TMONSTER; else CharType = TSUMMON; } // Monster destructor CMonster::~CMonster( ) { if(MonsterDrop!=NULL); delete MonsterDrop; for(UINT i=0;i