-- Cold Fusion LUA Decompiler v1.0.0 -- By 4E534B -- Date: 09-18-2008 Time: 08:20:26 -- On error(s), send source (compiled) file to 4E534B@gmail.com function g_showMotion01(hID, repeatNum) local iObject=IDT_Nil; local iMotion=IDT_Nil; iObject=QF_getEventOwner(hID); iMotion=GF_GetMotionUseFile("3Ddata/MOTION/NPC/inventor1/inventor1_bow.ZMO"); GF_SetMotion(iObject, iMotion, repeatNum); end function TA_checkRepeat(hEvent_ID) local repeatNum=IDT_Nil; repeatNum=1; return 1; end function AT_store(hID) local iObject=IDT_Nil; iObject=QF_getEventOwner(hID); local specialFlag=IDT_Nil; specialFlag=1; GF_openStore(iObject, specialFlag); end function TA_hideMenu() return 0; end function TA_organizeClan() if (GF_getVariable(SV_LEVEL)>=30) then if (QF_checkQuestCondition("Clan-001")==1) then return 1; else return 0; end end function AT_organizeClan(hID) local iObject=IDT_Nil; iObject=QF_getEventOwner(hID); GF_organizeClan(iObject); end function TA_disorganizeClan() if (QF_checkQuestCondition("Clan-002")==1) then return 1; else return 0; end end function AT_disorganizeClan(hID) local iObject=IDT_Nil; iObject=QF_getEventOwner(hID); GF_disorganizeClan(iObject); end function TA_ClanWork() if (QF_checkQuestCondition("Clan-004")==1) then return 1; else return 0; end end function TA_clanMasterWork() if (QF_checkQuestCondition("Clan-002")==1) then return 1; else return 0; end end function TA_Clanlevelup() if (QF_checkQuestCondition("Clan-011")~=1) then if (QF_checkQuestCondition("Clan-021")==1) then end return 1; else return 0; end end function TA_Clanlevelup2() if (QF_checkQuestCondition("Clan-011")==1) then return 1; else return 0; end end function TA_Clanlevelup3() if (QF_checkQuestCondition("Clan-021")==1) then return 1; else return 0; end end function AT_Clanlevelup2() if (QF_checkQuestCondition("Clan-011")==1) then QF_doQuestTrigger("Clan-011"); end end function AT_Clanlevelup3() if (QF_checkQuestCondition("Clan-021")==1) then QF_doQuestTrigger("Clan-021"); end end function TA_Clanlevel2() if (QF_checkQuestCondition("Clan-022")==1) then return 1; else return 0; end end function TA_Clanlevel2_yet() if (QF_checkQuestCondition("Clan-014")==1) then if (QF_checkQuestCondition("Clan-013")==1) then return 1; else return 0; end end function TA_Clanlevel3_yet() if (QF_checkQuestCondition("Clan-012")==1) then if (QF_checkQuestCondition("Clan-023")==1) then return 1; else return 0; end end function TA_warpCheck() if (QF_checkQuestCondition("Clan-003")==1) then return 1; else return 0; end end function TA_PartyCheck() if (QF_checkQuestCondition("Clan-PartyCheck")==1) then return 1; else return 0; end end function TA_TimeCheck(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0==2) then return 1; else return 0; end end function TA_TimeCheck2(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0<2) then return 1; else return 0; end end function TA_clan_warpcheck3049() if (QF_checkQuestCondition("Clan-warp3049_01")==1) then return 1; else return 0; end end function TA_clan_warpcheck5069() if (QF_checkQuestCondition("Clan-warp5069_01")==1) then return 1; else return 0; end end function TA_clan_warpcheck7089() if (QF_checkQuestCondition("Clan-warp7089_01")==1) then return 1; else return 0; end end function AT_clan_warp3049_01() if (QF_checkQuestCondition("Clan-warp3049_01")==1) then QF_doQuestTrigger("Clan-warp3049_01"); end end function AT_clan_warp3049_02() if (QF_checkQuestCondition("Clan-warp3049_02")==1) then QF_doQuestTrigger("Clan-warp3049_02"); end end function AT_clan_warp3049_03() if (QF_checkQuestCondition("Clan-warp3049_03")==1) then QF_doQuestTrigger("Clan-warp3049_03"); end end function AT_clan_warp3049_04() if (QF_checkQuestCondition("Clan-warp3049_04")==1) then QF_doQuestTrigger("Clan-warp3049_04"); end end function AT_clan_warp5069_01() if (QF_checkQuestCondition("Clan-warp5069_01")==1) then QF_doQuestTrigger("Clan-warp5069_01"); end end function AT_clan_warp5069_02() if (QF_checkQuestCondition("Clan-warp5069_02")==1) then QF_doQuestTrigger("Clan-warp5069_02"); end end function AT_clan_warp5069_03() if (QF_checkQuestCondition("Clan-warp5069_03")==1) then QF_doQuestTrigger("Clan-warp5069_03"); end end function AT_clan_warp5069_04() if (QF_checkQuestCondition("Clan-warp5069_04")==1) then QF_doQuestTrigger("Clan-warp5069_04"); end end function AT_clan_warp7089_01() if (QF_checkQuestCondition("Clan-warp7089_01")==1) then QF_doQuestTrigger("Clan-warp7089_01"); end end function AT_clan_warp7089_02() if (QF_checkQuestCondition("Clan-warp7089_02")==1) then QF_doQuestTrigger("Clan-warp7089_02"); end end function AT_clan_warp7089_03() if (QF_checkQuestCondition("Clan-warp7089_03")==1) then QF_doQuestTrigger("Clan-warp7089_03"); end end function AT_clan_warp7089_04() if (QF_checkQuestCondition("Clan-warp7089_04")==1) then QF_doQuestTrigger("Clan-warp7089_04"); end end function TA_2751_start() if (QF_findQuest(2751)==-1) then if (QF_findQuest(2752)==-1) then if (QF_findQuest(2753)==-1) then return 1; else return 0; end end function TA_2751_yet() if (QF_findQuest(2751)>=0) then if (QF_checkQuestCondition("2751-03")~=0) then if (QF_findQuest(2752)>=0) then if (QF_checkQuestCondition("2752-03")~=0) then if (QF_findQuest(2753)>=0) then if (QF_checkQuestCondition("2753-03")==0) then end return 1; else return 0; end end function TA_2751_end() if (QF_findQuest(2751)>=0) then if (QF_checkQuestCondition("2751-03")~=1) then if (QF_findQuest(2752)>=0) then if (QF_checkQuestCondition("2752-03")~=1) then if (QF_findQuest(2753)>=0) then if (QF_checkQuestCondition("2753-03")==1) then end return 1; else return 0; end end function AT_2751_start() if (QF_checkQuestCondition("2751-01")==1) then QF_doQuestTrigger("2751-01"); end end function AT_2752_start() if (QF_checkQuestCondition("2752-01")==1) then QF_doQuestTrigger("2752-01"); end end function AT_2753_start() if (QF_checkQuestCondition("2753-01")==1) then QF_doQuestTrigger("2753-01"); end end function AT_2751_end() if (QF_checkQuestCondition("2751-02")==1) then QF_doQuestTrigger("2751-02"); end end function TA_agitskill() if (QF_checkQuestCondition("Clan-031")==1) then if (QF_checkQuestCondition("Clan-032")==0) then return 1; else return 0; end end function TA_agitskill_yet() if (QF_checkQuestCondition("Clan-031")==0) then if (QF_checkQuestCondition("Clan-032")==0) then return 1; else return 0; end end function TA_agitskill_already() if (QF_checkQuestCondition("Clan-032")==1) then return 1; else return 0; end end function AT_agitskill() if (QF_checkQuestCondition("Clan-031")==1) then if (QF_checkQuestCondition("Clan-032")==0) then QF_doQuestTrigger("Clan-031"); end end end function TA_agitwarp() if (QF_checkQuestCondition("Clan-033")==1) then return 1; else return 0; end end function AT_agitwarp() if (QF_checkQuestCondition("Clan-033")==1) then QF_doQuestTrigger("Clan-033"); end end