-- Cold Fusion LUA Decompiler v1.0.0 -- By 4E534B -- Date: 09-23-2008 Time: 08:46:18 -- On error(s), send source (compiled) file to 4E534B@gmail.com function g_showMotion01(hID, repeatNum) local iObject=IDT_Nil; local iMotion=IDT_Nil; iObject=QF_getEventOwner(hID); iMotion=GF_GetMotionUseFile("3Ddata/MOTION/NPC/inventor1/inventor1_bow.ZMO"); GF_SetMotion(iObject, iMotion, repeatNum); end function TA_checkRepeat(hEvent_ID) local repeatNum=IDT_Nil; repeatNum=1; return 1; end function AT_store(hID) local iObject=IDT_Nil; iObject=QF_getEventOwner(hID); local specialFlag=IDT_Nil; specialFlag=1; GF_openStore(iObject, specialFlag); end function TA_hideMenu() return 0; end function AT_separate(hID) local iObject=IDT_Nil; iObject=QF_getEventOwner(hID); GF_openSeparate(iObject); end function TA_5017_pre() if (QF_findQuest(5017)==-1) then return 1; else return 0; end end function TA_levelUnder43() if (GF_getVariable(SV_LEVEL)<=43) then return 1; else return 0; end end function TA_levelOver43() if (GF_getVariable(SV_LEVEL)>43) then return 1; else return 0; end end function TA_5017_start(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0==1) then return 1; else return 0; end end function AT_5017_start() if (QF_checkQuestCondition("5017-01")==1) then QF_doQuestTrigger("5017-01"); end end function TA_5017_yet(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0~=1) then return 1; else return 0; end end function TA_5017_end() if (QF_getQuestItemQuantity(5017, 13807)>=10) then if (QF_getQuestItemQuantity(5017, 13808)>=10) then return 1; else return 0; end end function AT_5017_end() if (QF_checkQuestCondition("5017-04")==1) then QF_doQuestTrigger("5017-04"); end end function TA_intime() if (QF_checkQuestCondition("5017-03")==1) then return 1; else return 0; end end function TA_timeover() if (QF_checkQuestCondition("5017-03")==0) then return 1; else return 0; end end