-- Cold Fusion LUA Decompiler v1.0.0 -- By 4E534B -- Date: 09-16-2008 Time: 12:37:05 -- On error(s), send source (compiled) file to 4E534B@gmail.com function g_showMotion01(hID, repeatNum) local iObject=IDT_Nil; local iMotion=IDT_Nil; iObject=QF_getEventOwner(hID); iMotion=GF_GetMotionUseFile("3Ddata/MOTION/NPC/inventor1/inventor1_bow.ZMO"); GF_SetMotion(iObject, iMotion, repeatNum); end function TA_checkRepeat(hEvent_ID) local repeatNum=IDT_Nil; repeatNum=1; return 1; end function AT_store(hID) local iObject=IDT_Nil; iObject=QF_getEventOwner(hID); local specialFlag=IDT_Nil; specialFlag=1; GF_openStore(iObject, specialFlag); end function TA_hideMenu() return 0; end function TA_normal() if (QF_findQuest(851)==-1) then if (QF_findQuest(852)==-1) then if (QF_findQuest(853)==-1) then if (QF_findQuest(1056)==-1) then if (QF_findQuest(1057)==-1) then return 1; else return 0; end end function TA_852_start() if (QF_findQuest(851)>=0) then return 1; else return 0; end end function AT_852_start() if (QF_checkQuestCondition("852-01")==1) then QF_doQuestTrigger("852-01"); end end function TA_852_yet() if (QF_findQuest(852)>=0) then if (QF_checkQuestCondition("852-02")==0) then return 1; else return 0; end end function TA_853_start() local hQuest=IDT_Nil; hQuest=QF_findQuest(852); if (QF_findQuest(852)>=0) then if (QF_checkQuestCondition("852-02")==1) then if (QF_getQuestSwitch(hQuest, 4)==0) then return 1; else return 0; end end function AT_853_start() if (QF_checkQuestCondition("852-02")==1) then QF_doQuestTrigger("852-02"); end end function TA_853_start1() local hQuest=IDT_Nil; hQuest=QF_findQuest(852); if (QF_findQuest(852)>=0) then if (QF_checkQuestCondition("852-02")==1) then if (QF_getQuestSwitch(hQuest, 4)==1) then return 1; else return 0; end end function AT_852_mid() if (QF_checkQuestCondition("852-03")==1) then QF_doQuestTrigger("852-03"); end end function TA_853_yet() if (QF_findQuest(853)>=0) then if (QF_checkQuestCondition("853-01")==0) then return 1; else return 0; end end function TA_854_start() if (QF_findQuest(853)>=0) then if (QF_checkQuestCondition("853-01")==1) then return 1; else return 0; end end function AT_854_start() if (QF_checkQuestCondition("853-01")==1) then QF_doQuestTrigger("853-01"); end end function TA_1056_end() if (QF_findQuest(1056)>=0) then return 1; else return 0; end end function AT_1056_end() if (QF_checkQuestCondition("1056-01")==1) then QF_doQuestTrigger("1056-01"); end end function TA_1057_yet() if (QF_findQuest(1057)>=0) then if (QF_checkQuestCondition("1057-01")==0) then return 1; else return 0; end end function TA_1057_end() if (QF_checkQuestCondition("1057-01")==1) then return 1; else return 0; end end function AT_1057_end() if (QF_checkQuestCondition("1057-01")==1) then QF_doQuestTrigger("1057-01"); end end function AT_setBindingPosition() GF_setRevivePosition(); end