-- Cold Fusion LUA Decompiler v1.0.0 -- By 4E534B -- Date: 09-26-2008 Time: 14:58:38 -- On error(s), send source (compiled) file to 4E534B@gmail.com function g_showMotion01(hID, repeatNum) local iObject=IDT_Nil; local iMotion=IDT_Nil; iObject=QF_getEventOwner(hID); iMotion=GF_GetMotionUseFile("3Ddata/MOTION/NPC/inventor1/inventor1_bow.ZMO"); GF_SetMotion(iObject, iMotion, repeatNum); end function TA_checkRepeat(hEvent_ID) local repeatNum=IDT_Nil; repeatNum=1; return 1; end function AT_store(hID) local iObject=IDT_Nil; iObject=QF_getEventOwner(hID); local specialFlag=IDT_Nil; specialFlag=1; GF_openStore(iObject, specialFlag); end function TA_hideMenu() return 0; end function TA_normal(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (GF_getVariable(SV_UNION)==4) then if (npcVar0==1) or (npcVar0==5) then if (npcVar0~=1) or (QF_findQuest(2856)<0) then if (npcVar0==5) then if (QF_findQuest(2855)>=0) then end end end return 1; else return 0; end end function TA_not_AR() if (GF_getVariable(SV_UNION)~=4) then return 1; else return 0; end end function TA_already_AR() if (GF_getVariable(SV_UNION)==4) then return 1; else return 0; end end function TA_AR_join() if (GF_getVariable(SV_LEVEL)>=30) then if (GF_getVariable(SV_UNION)==0) then return 1; else return 0; end end function TA_levelUnder30() if (GF_getVariable(SV_LEVEL)<30) then return 1; else return 0; end end function TA_already_join() if (GF_getVariable(SV_UNION)>0) then if (GF_getVariable(SV_UNION)~=4) then return 1; else return 0; end end function TA_money_enough() if (QF_checkQuestCondition("AR01")==1) then return 1; else return 0; end end function TA_money_notenough() if (QF_checkQuestCondition("AR02")==1) then return 1; else return 0; end end function AT_AR_join() if (QF_checkQuestCondition("AR01")==1) then QF_doQuestTrigger("AR01"); end end function AT_AR_leave() if (QF_checkQuestCondition("AR03")==1) then QF_doQuestTrigger("AR03"); end end function AT_cart1_all() if (QF_checkQuestCondition("QU04-cart1-all")==1) then QF_doQuestTrigger("QU04-cart1-all"); end end function AT_cart1_1() if (QF_checkQuestCondition("QU04-cart1-1")==1) then QF_doQuestTrigger("QU04-cart1-1"); end end function AT_cart1_2() if (QF_checkQuestCondition("QU04-cart1-2")==1) then QF_doQuestTrigger("QU04-cart1-2"); end end function AT_cart1_3() if (QF_checkQuestCondition("QU04-cart1-3")==1) then QF_doQuestTrigger("QU04-cart1-3"); end end function AT_item1004() if (QF_checkQuestCondition("QU04-item1004")==1) then QF_doQuestTrigger("QU04-item1004"); end end function AT_item1032() if (QF_checkQuestCondition("QU04-item1032")==1) then QF_doQuestTrigger("QU04-item1032"); end end function AT_item1064() if (QF_checkQuestCondition("QU04-item1064")==1) then QF_doQuestTrigger("QU04-item1064"); end end function TA_sw108() if (QF_getUserSwitch(108)==0) then return 1; else return 0; end end function TA_sw109() if (QF_getUserSwitch(109)==0) then return 1; else return 0; end end function TA_sw110() if (QF_getUserSwitch(110)==0) then return 1; else return 0; end end function TA_sw111() if (QF_getUserSwitch(111)==0) then return 1; else return 0; end end function TA_unionWar(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0>=1) then if (GF_getVariable(SV_UNION)==4) then return 1; else return 0; end end function TA_ready1(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0>=1) then if (npcVar0<=2) then if (QF_checkQuestCondition("2856-10")~=1) then if (npcVar0>=5) then if (npcVar0<=6) then if (QF_checkQuestCondition("2855-10")==1) then end return 1; else return 0; end end function TA_ready2(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0>=1) then if (npcVar0<=2) then if (QF_checkQuestCondition("2856-10")~=0) then if (npcVar0>=5) then if (npcVar0<=6) then if (QF_checkQuestCondition("2855-10")==0) then end return 1; else return 0; end end function TA_2856_ready() if (QF_checkQuestCondition("2856-10")==1) then return 1; else return 0; end end function TA_2855_ready() if (QF_checkQuestCondition("2855-10")==1) then return 1; else return 0; end end function TA_Being1(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0==3) then if (QF_checkQuestCondition("2856-10")~=1) then if (npcVar0==7) then if (QF_checkQuestCondition("2855-10")==1) then end return 1; else return 0; end end function TA_Being2(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0==3) then if (QF_findQuest(2856)~=-1) then if (npcVar0==7) then if (QF_findQuest(2855)==-1) then end return 1; else return 0; end end function TA_cancel(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0~=4) then if (npcVar0==8) then end return 1; else return 0; end end function TA_win(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0==11) then return 1; else return 0; end end function TA_lose(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0==12) then return 1; else return 0; end end function TA_past(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0==1) then if (QF_findQuest(2856)>=0) then if (QF_checkQuestCondition("2856-10")~=0) then if (npcVar0==5) then if (QF_findQuest(2855)>=0) then if (QF_checkQuestCondition("2855-10")==0) then end return 1; else return 0; end end function TA_2856_start(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0==1) then if (GF_getVariable(SV_UNION)==4) then if (QF_findQuest(2856)==-1) then return 1; else return 0; end end function AT_2856_start() if (QF_checkQuestCondition("2856-01")==1) then QF_doQuestTrigger("2856-01"); end end function TA_2855_start(hID) local npc=IDT_Nil; local npcVar0=IDT_Nil; npc=QF_getEventOwner(hID); npcVar0=QF_getNpcQuestZeroVal(npc); if (npcVar0==5) then if (GF_getVariable(SV_UNION)==4) then if (QF_findQuest(2855)==-1) then return 1; else return 0; end end function AT_2855_start() if (QF_checkQuestCondition("2855-01")==1) then QF_doQuestTrigger("2855-01"); end end function TA_union0() if (GF_getVariable(SV_UNION)==0) then return 1; else return 0; end end function TA_anotherUnion() if (GF_getVariable(SV_UNION)~=4) then if (GF_getVariable(SV_UNION)~=0) then return 1; else return 0; end end