4 Commits
Author SHA1 Message Date
ThomasandClaude Sonnet 5 1998bf4273 Strip dead Windows-only code paths, add LTO/march build flags, seed default GM account
Removes now-unreachable #ifdef _WIN32 branches across Common/ and the three
server binaries (all builds are Linux-only), deletes the entirely unused
SEH exception-handling shim and an orphaned vendored MySQL client header.
Enables LTO and -march=x86-64-v2 in Release builds for a small free perf win.

Also seeds a default GM account (gmadmin/changeme) via
database sql files/gm_account.sql so a fresh deploy has something to log
into the web admin panel with, switches the MariaDB data directory from a
Docker named volume to a host bind mount for visibility/backup, and expands
the README with a fuller Docker deployment walkthrough.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-10 15:42:36 +02:00
ThomasandClaude Sonnet 5 f59158a95c Fix quest array off-by-ones and add QuestID bounds checks
Several quest-loading loops used <=N over arrays sized N (Variables,
Switches, Items, EpisodeVar, JobVar, PlanetVar, UnionVar), writing one
element past the end on every character load. Also guard STB_QUEST
table lookups with a rowcount bounds check before indexing by
QuestID, which could otherwise read out of bounds for stale/invalid
quest ids.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-09 06:35:11 +02:00
92thmsandClaude Sonnet 5 764fcb3b3f Port server to Linux and add Docker Compose deployment
Rebuilds (not Wine) the login/char/world servers natively for Linux via
CMake, and ships a single Docker image plus docker-compose stack (MariaDB +
3 servers) with all settings configurable via .env.

Linux portability:
- Src/Common/compat.h shims MSVC-only CRT calls (fopen_s, _strdup,
  strncpy_s, sprintf_s, SYSTEMTIME/GetLocalTime, WSAGetLastError, __cdecl)
  and adds a case-insensitive/backslash-tolerant path resolver for the
  Windows-authored STB/AIP data file paths.
- Fixed case-sensitive header includes and filenames (charserver.h vs
  CharServer.h, worldserver.h vs WorldServer.h, ../common vs ../Common).
- rose_inet_addr() resolves hostnames (not just literal IPs) for the
  server-to-server links, so docker-compose service names work.

Fixed three real bugs that only crashed on 64-bit Linux (silently tolerated
on 32-bit Windows):
- CIntStb::LoadSTB had an inverted fopen success/failure check, so STB game
  data (zones, items, etc.) was never actually loaded.
- GenerateCryptTables allocated its pointer table with sizeof(unsigned)
  instead of sizeof(unsigned*) -- a 1x vs 2x-size heap overflow on 64-bit.
- Crypto bit-twiddling relies throughout on signed-overflow-as-wraparound,
  which is UB in C++; GCC's -O3 exploited it and miscompiled
  GenerateCryptTables (Release-only crash). Fixed via -fwrapv.
Plus smaller fixes: off-by-one array bounds (inventory/storage/sell data),
SO_REUSEADDR on server sockets (containers restarting in the same netns hit
TIME_WAIT otherwise), and a va_list reused across multiple vprintf/vfprintf
calls in Log() that garbled every formatted log line on the Linux ABI.

Docker:
- CMakeLists.txt builds all three servers + shared Common code.
- Dockerfile: multi-stage build, one runtime image for all three servers,
  server role selected via `command: [login|char|world]`.
- docker-compose.yml: MariaDB (auto-imports database sql files/ on first
  run) + login/char/world (single channel), config rendered from
  docker/conf/*.conf.tmpl via envsubst at container start.
- .env.example documents every setting (ports, server names, rates,
  inter-server passwords, PUBLIC_HOST for internet-facing deployments).

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
2026-07-08 06:32:39 +00:00
purpleyouko cfdc19df45 added source folders 2025-08-11 11:09:09 -05:00