added source folders
This commit is contained in:
1 parent
f23521f720
commit
cfdc19df45
145 files changed
+54574
No files matched your search
@@ -0,0 +1,110 @@
|
||||
/*
|
||||
Rose Online Server Emulator
|
||||
Copyright (C) 2006,2007 OSRose Team http://www.osrose.net
|
||||
|
||||
This program is free software; you can redistribute it and/or
|
||||
modify it under the terms of the GNU General Public License
|
||||
as published by the Free Software Foundation; either version 2
|
||||
of the License, or (at your option) any later version.
|
||||
|
||||
This program is distributed in the hope that it will be useful,
|
||||
but WITHOUT ANY WARRANTY; without even the implied warranty of
|
||||
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
|
||||
GNU General Public License for more details.
|
||||
|
||||
You should have received a copy of the GNU General Public License
|
||||
along with this program; if not, write to the Free Software
|
||||
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
|
||||
|
||||
depeloped with Main erose/hrose source server + some change from the original eich source
|
||||
*/
|
||||
#ifndef __ROSE_MONSTER__
|
||||
#define __ROSE_MONSTER__
|
||||
#include "character.h"
|
||||
#include "player.h"
|
||||
#include "worldserver.h"
|
||||
|
||||
class CMonster : public CCharacter
|
||||
{
|
||||
public:
|
||||
CMonster( fPoint Position, UINT MonsterType, UINT MonsterMap, UINT Owner=0, UINT spawnid=0 );
|
||||
~CMonster( );
|
||||
|
||||
// times
|
||||
clock_t SpawnTime;
|
||||
clock_t lastSighCheck;
|
||||
clock_t lastDegenTime;
|
||||
clock_t lastAiUpdate;
|
||||
clock_t DeathDelayTimer;
|
||||
|
||||
MDrop* MonsterDrop;
|
||||
UINT activecycle;
|
||||
|
||||
unsigned int montype;
|
||||
unsigned int owner;
|
||||
unsigned int monAI;
|
||||
unsigned int AItimer;
|
||||
unsigned char hitcount; //for guardiantree scarab spawning
|
||||
unsigned int IsCasting;
|
||||
|
||||
|
||||
unsigned int NextWayPoint;
|
||||
|
||||
CParty* thisparty;
|
||||
CNPCData* thisnpc;
|
||||
|
||||
vector<MonsterDamage*> PlayersDamage;
|
||||
|
||||
// Monster Functions
|
||||
void DoAi(int ainumber,char type);
|
||||
//bool Guardiantree(CMonster* monster, CMap* map);
|
||||
bool Scarab(CMonster* monster, CMap* map);
|
||||
bool SummonUpdate(CMonster* monster, CMap* map, UINT j);
|
||||
bool SetStats( );
|
||||
bool UnspawnMonster( );
|
||||
bool IsGhost( );
|
||||
bool IsGhostSeed( );
|
||||
bool CanMove( );
|
||||
void OnEnemyDie( void* enemy );
|
||||
bool ReadyToMove( );
|
||||
void MoveTo( fPoint nPos, bool randcircle=true );
|
||||
void Move( );
|
||||
CPlayer* GetOwner( );
|
||||
void SpawnMonster( CPlayer* player, CMonster* thismon );
|
||||
bool PlayerInRange( );
|
||||
CPlayer* GetNearPlayer( UINT mdist = 20 );
|
||||
void AddDamage( CCharacter* enemy, long int hitpower);
|
||||
CDrop* GetDrop( );
|
||||
|
||||
//
|
||||
bool IsMonster( );
|
||||
bool UpdateValues( );
|
||||
|
||||
// Stats
|
||||
unsigned int GetAttackPower( );
|
||||
unsigned int GetDefense( );
|
||||
unsigned int GetXPRate( );
|
||||
unsigned int GetItemDropRate( );
|
||||
unsigned int GetItemDropCountRate( );
|
||||
unsigned int GetZulyDropRate( );
|
||||
unsigned int GetGreyDrops( );
|
||||
unsigned int GetDodge( );
|
||||
unsigned int GetAccury( );
|
||||
unsigned int GetMagicDefense( );
|
||||
unsigned int GetMagicAttack( );
|
||||
unsigned int GetCritical( );
|
||||
unsigned int GetAttackSpeed( );
|
||||
unsigned int GetMoveSpeed( );
|
||||
unsigned int GetMaxHP( );
|
||||
float GetAttackDistance( );
|
||||
|
||||
// Events
|
||||
bool OnBeAttacked( CCharacter* Enemy );
|
||||
bool OnEnemyOnSight( CCharacter* Enemy );
|
||||
bool OnDie( );
|
||||
bool OnEnemyDie( CCharacter* Enemy );
|
||||
bool OnSpawn( bool );
|
||||
bool OnAlmostDie( );
|
||||
bool OnFar( );
|
||||
};
|
||||
#endif
|
||||
Reference in new issue
Block a user