added source folders

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purpleyouko committed 2025-08-11 11:09:09 -05:00
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/*
Rose Online Server Emulator
Copyright (C) 2006,2007 OSRose Team http://osroseon.to.md
This program is free software; you can redistribute it and/or
modify it under the terms of the GNU General Public License
as published by the Free Software Foundation; either version 2
of the License, or (at your option) any later version.
This program is distributed in the hope that it will be useful,
but WITHOUT ANY WARRANTY; without even the implied warranty of
MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
GNU General Public License for more details.
You should have received a copy of the GNU General Public License
along with this program; if not, write to the Free Software
Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
depeloped with Main erose/hrose source server + some change from the original eich source
*/
#ifndef __ROSE_SERVER__
#define __ROSE_SERVER__
#include "../common/sockets.h"
#include "datatype.h"
// Player class
class CLoginClient : public CClientSocket
{
public:
CLoginClient ( ); // Constructor
~CLoginClient ( ); // destructor
// Variables
bool isLoggedIn;
UINT userid;
string username;
string password;
WORD accesslevel;
};
// Server class
class CLoginServer : public CServerSocket
{
public:
CLoginServer ( string ); // Constructor
~CLoginServer( ); // Destructor
//Functions
CLoginClient* CreateClientSocket( ); // Create a client
void DeleteClientSocket( CClientSocket* thisclient ); // Delete a client
void LoadEncryption( );
bool OnReceivePacket( CClientSocket* thisclient, CPacket* P );
bool OnServerReady(void);
void LoadConfigurations( const char* );
bool Ping( );
// Packets
bool pakEncryptionRequest( CLoginClient* thisclient, CPacket* P );
bool pakConnectToChar( CLoginClient* thisclient, CPacket *P );
bool pakUserLogin( CLoginClient* thisclient, CPacket* P );
bool pakGetServers( CLoginClient* thisclient, CPacket* P );
bool pakGetIP( CLoginClient* thisclient, CPacket* P );
// Variables
string filename;
vector<CServers*> ServerList; // list of channels;
CDatabase *DB;
};
void StartSignal( );
void StopSignal( );
void HandleSignal( int num );
extern class CLoginServer* GServer;
#endif