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/*
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Rose Online Server Emulator
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Copyright (C) 2006,2007 OSRose Team http://osroseon.to.md
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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depeloped with Main erose/hrose source server + some change from the original eich source
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*/
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#ifndef __ROSE_SERVER__
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#define __ROSE_SERVER__
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#include "../common/sockets.h"
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#include "datatype.h"
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// Player class
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class CLoginClient : public CClientSocket
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{
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public:
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CLoginClient ( ); // Constructor
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~CLoginClient ( ); // destructor
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// Variables
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bool isLoggedIn;
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UINT userid;
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string username;
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string password;
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WORD accesslevel;
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};
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// Server class
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class CLoginServer : public CServerSocket
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{
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public:
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CLoginServer ( string ); // Constructor
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~CLoginServer( ); // Destructor
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//Functions
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CLoginClient* CreateClientSocket( ); // Create a client
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void DeleteClientSocket( CClientSocket* thisclient ); // Delete a client
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void LoadEncryption( );
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bool OnReceivePacket( CClientSocket* thisclient, CPacket* P );
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bool OnServerReady(void);
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void LoadConfigurations( const char* );
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bool Ping( );
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// Packets
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bool pakEncryptionRequest( CLoginClient* thisclient, CPacket* P );
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bool pakConnectToChar( CLoginClient* thisclient, CPacket *P );
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bool pakUserLogin( CLoginClient* thisclient, CPacket* P );
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bool pakGetServers( CLoginClient* thisclient, CPacket* P );
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bool pakGetIP( CLoginClient* thisclient, CPacket* P );
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// Variables
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string filename;
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vector<CServers*> ServerList; // list of channels;
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CDatabase *DB;
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};
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void StartSignal( );
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void StopSignal( );
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void HandleSignal( int num );
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extern class CLoginServer* GServer;
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#endif
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