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/*
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Rose Online Server Emulator
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Copyright (C) 2006,2007 OSRose Team http://osroseon.to.md
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This program is free software; you can redistribute it and/or
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modify it under the terms of the GNU General Public License
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as published by the Free Software Foundation; either version 2
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of the License, or (at your option) any later version.
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This program is distributed in the hope that it will be useful,
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but WITHOUT ANY WARRANTY; without even the implied warranty of
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MERCHANTABILITY or FITNESS FOR A PARTICULAR PURPOSE. See the
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GNU General Public License for more details.
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You should have received a copy of the GNU General Public License
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along with this program; if not, write to the Free Software
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Foundation, Inc., 51 Franklin Street, Fifth Floor, Boston, MA 02110-1301, USA.
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depeloped with Main erose/hrose source server + some change from the original eich source
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*/
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#include "sockets.h"
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// Constructor
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CBaseSocket::CBaseSocket( )
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{
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sock = INVALID_SOCKET;
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isActive = false;
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}
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// Destructor
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CBaseSocket::~CBaseSocket( )
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{
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}
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// Close all open sockets
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void CBaseSocket::CloseSocket( void )
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{
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// Leave function, if socket isn't active
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if ( !isActive ) return;
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// Close socket
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close( sock );
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sock = INVALID_SOCKET;
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isActive = false;
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}
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// Init winsocket, if we are using Windows
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bool InitWinSocket ( void )
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{
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#ifdef _WIN32
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WSADATA wsa;
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return (WSAStartup(MAKEWORD(2,0),&wsa)==0);
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#else
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return true;
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#endif
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}
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// Close winsocket, if we are using Windows
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void CloseWinSocket( void )
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{
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#ifdef _WIN32
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WSACleanup( );
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#endif
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}
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