Rebrand welcome messages and re-enable drop-roll debug logging

Welcome message default/example changed from "Welcome to ROSE" to
"Welcome to ROSS", and the hardcoded post-login system message
replaced with a ROSS-specific credit line.

Also re-enable the codedebug SendPM lines in GetNewDrop that report
the raw randv/money/zulyrate/item/itemrate values behind each
zuly-vs-item roll (previously commented out) -- needed to diagnose
in-game why item drops are still rare/absent after the drop-rate and
item-index fixes, without guessing at STB drop-table values blind.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
ThomasandClaude Sonnet 5 committed 2026-07-09 07:16:01 +02:00
1 parent 46e028c3ec
commit 560f6a968f
4 files changed
+11 -11

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+1 -1
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@@ -22,7 +22,7 @@ WORLD_PORT=29200
LOGIN_SERVER_NAME=ROSE Login LOGIN_SERVER_NAME=ROSE Login
CHAR_SERVER_NAME=Server 1 CHAR_SERVER_NAME=Server 1
WORLD_CHANNEL_NAME=Channel 1 WORLD_CHANNEL_NAME=Channel 1
WORLD_WELCOME_MSG=Welcome to ROSE WORLD_WELCOME_MSG=Welcome to ROSS
# --- Gameplay knobs --------------------------------------------------------- # --- Gameplay knobs ---------------------------------------------------------
WORLD_MAX_CONNECTIONS=500 WORLD_MAX_CONNECTIONS=500
+8 -8
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@@ -165,10 +165,10 @@ CDrop* CWorldServer::GetNewDrop( CMonster* thismon )
// Each monster has its own rates for zuly and item drops defined in the stb // Each monster has its own rates for zuly and item drops defined in the stb
// first check for Zuly drops // first check for Zuly drops
randv = RandNumber( 1, 100); randv = RandNumber( 1, 100);
//if( thisclient->Session->codedebug ) if( thisclient->Session->codedebug )
//{ {
// SendPM(thisclient, "randv = %i. money = %i. zulyrate = %i. ", randv,thismon->thisnpc->money,thisclient->Stats->zulydroprate ); SendPM(thisclient, "randv = %i. money = %i. zulyrate = %i. ", randv,thismon->thisnpc->money,thisclient->Stats->zulydroprate );
//} }
if(randv <= (thismon->thisnpc->money + thisclient->Stats->zulydroprate)) // zuly drop if(randv <= (thismon->thisnpc->money + thisclient->Stats->zulydroprate)) // zuly drop
{ {
newdrop->type = 1; //zuly newdrop->type = 1; //zuly
@@ -181,10 +181,10 @@ CDrop* CWorldServer::GetNewDrop( CMonster* thismon )
return newdrop; return newdrop;
} }
//now check for item drops //now check for item drops
//if( thisclient->Session->codedebug ) if( thisclient->Session->codedebug )
//{ {
// SendPM(thisclient, "randv = %i. Item = %i. Itemrate = %i", randv,thismon->thisnpc->item,thisclient->Stats->itemdroprate ); SendPM(thisclient, "randv = %i. Item = %i. Itemrate = %i", randv,thismon->thisnpc->item,thisclient->Stats->itemdroprate );
//} }
if(randv <= (thismon->thisnpc->item + thisclient->Stats->itemdroprate + thismon->thisnpc->money)) // Item drop if(randv <= (thismon->thisnpc->item + thisclient->Stats->itemdroprate + thismon->thisnpc->money)) // Item drop
{ {
//OK got an item. Now we find which one //OK got an item. Now we find which one
+1 -1
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@@ -336,7 +336,7 @@ bool CWorldServer::pakDoIdentify( CPlayer *thisclient, CPacket *P )
ADDSTRING ( pak, Config.WELCOME_MSG ); ADDSTRING ( pak, Config.WELCOME_MSG );
ADDBYTE ( pak, 0 ); ADDBYTE ( pak, 0 );
thisclient->client->SendPacket( &pak ); thisclient->client->SendPacket( &pak );
SendSysMsg( thisclient, "Pre-Evolution server presented by SpiritFox productions and Kuro-Tejina " ); SendSysMsg( thisclient, "Rush On Seven Slops - Pre-Evo Server based on KTROSE, proudly fcked up by Claude " );
thisclient->SetStats( ); thisclient->SetStats( );
if(thisclient->Session->award != 0) if(thisclient->Session->award != 0)
+1 -1
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@@ -23,7 +23,7 @@ x-app: &app
WORLD_S2S_PORT: ${WORLD_S2S_PORT:-29210} WORLD_S2S_PORT: ${WORLD_S2S_PORT:-29210}
WORLD_CHANNEL_NAME: ${WORLD_CHANNEL_NAME:-Channel 1} WORLD_CHANNEL_NAME: ${WORLD_CHANNEL_NAME:-Channel 1}
WORLD_MAX_CONNECTIONS: ${WORLD_MAX_CONNECTIONS:-500} WORLD_MAX_CONNECTIONS: ${WORLD_MAX_CONNECTIONS:-500}
WORLD_WELCOME_MSG: ${WORLD_WELCOME_MSG:-Welcome to ROSE} WORLD_WELCOME_MSG: ${WORLD_WELCOME_MSG:-Welcome to ROSS}
WORLD_SAVE_TIME: ${WORLD_SAVE_TIME:-3600} WORLD_SAVE_TIME: ${WORLD_SAVE_TIME:-3600}
SHARED_LOGIN_PASS: ${SHARED_LOGIN_PASS:-789456} SHARED_LOGIN_PASS: ${SHARED_LOGIN_PASS:-789456}
SHARED_CHAR_PASS: ${SHARED_CHAR_PASS:-456123} SHARED_CHAR_PASS: ${SHARED_CHAR_PASS:-456123}