Strip dead Windows-only code paths, add LTO/march build flags, seed default GM account
Removes now-unreachable #ifdef _WIN32 branches across Common/ and the three server binaries (all builds are Linux-only), deletes the entirely unused SEH exception-handling shim and an orphaned vendored MySQL client header. Enables LTO and -march=x86-64-v2 in Release builds for a small free perf win. Also seeds a default GM account (gmadmin/changeme) via database sql files/gm_account.sql so a fresh deploy has something to log into the web admin panel with, switches the MariaDB data directory from a Docker named volume to a host bind mount for visibility/backup, and expands the README with a fuller Docker deployment walkthrough. Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
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-- Default GM account so a fresh deploy has something to log into the
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-- web admin panel and the game with. Change the password immediately on
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-- any server that isn't purely local/dev -- see README.md.
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--
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-- username: gmadmin
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-- password: changeme (stored as md5, matching Src/Login Server/loginpackets.cpp
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-- and webadmin/app.py's hash_password())
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INSERT INTO `accounts` (`username`, `password`, `accesslevel`, `lastlogin`, `logtime`)
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VALUES ('gmadmin', MD5('changeme'), 900, '', 0);
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