Strip dead Windows-only code paths, add LTO/march build flags, seed default GM account

Removes now-unreachable #ifdef _WIN32 branches across Common/ and the three
server binaries (all builds are Linux-only), deletes the entirely unused
SEH exception-handling shim and an orphaned vendored MySQL client header.
Enables LTO and -march=x86-64-v2 in Release builds for a small free perf win.

Also seeds a default GM account (gmadmin/changeme) via
database sql files/gm_account.sql so a fresh deploy has something to log
into the web admin panel with, switches the MariaDB data directory from a
Docker named volume to a host bind mount for visibility/backup, and expands
the README with a fuller Docker deployment walkthrough.

Co-Authored-By: Claude Sonnet 5 <noreply@anthropic.com>
This commit is contained in:
ThomasandClaude Sonnet 5 committed 2026-07-10 15:42:36 +02:00
1 parent 1e47731d7a
commit 1998bf4273
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@@ -2,6 +2,11 @@ build/
build-*/
.env
# MariaDB data directory -- now a bind mount (was a Docker named volume) so
# it's visible/backup-able from the host, but that also means it lives
# inside the repo checkout and must never be committed.
/docker/data/
# Windows game client + data assets, kept locally for end-to-end login/game
# testing but not part of the server source tree. Binary/3DData is the
# separate, already-pruned subset of this data the server itself actually